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Library migration happens when a library can not meet the project's requirements and is non-trivial to accomplish. To mitigate the problem, substantial efforts have been devoted to understanding its characteristics and recommending…

Software Engineering · Computer Science 2025-07-08 Haiqiao Gu , Yiliang Zhao , Kai Gao , Minghui Zhou

Datasets such as Defects4J and BugsInPy that contain bugs from real-world software projects are necessary for a realistic evaluation of automated debugging tools. However these datasets largely identify only a single bug in each entry,…

Software Engineering · Computer Science 2024-04-11 Dylan Callaghan , Bernd Fischer

Measuring and evaluating source code similarity is a fundamental software engineering activity that embraces a broad range of applications, including but not limited to code recommendation, duplicate code, plagiarism, malware, and smell…

Software Engineering · Computer Science 2023-06-29 Morteza Zakeri-Nasrabadi , Saeed Parsa , Mohammad Ramezani , Chanchal Roy , Masoud Ekhtiarzadeh

The development and training of deep learning models have become increasingly costly and complex. Consequently, software engineers are adopting pre-trained models (PTMs) for their downstream applications. The dynamics of the PTM supply…

Context: Refactoring is recognized as an effective practice to maintain evolving software systems. For software libraries, we study how library developers refactor their Application Programming Interfaces (APIs), especially when it impacts…

Software Engineering · Computer Science 2017-10-02 Raula Gaikovina Kula , Ali Ouni , Daniel M. German , Katsuro Inoue

Defects4J is a large, peer-reviewed, structured dataset of real-world Java bugs. Each bug in Defects4J comes with a test suite and at least one failing test case that triggers the bug. In this paper, we report on an experiment to explore…

Software Engineering · Computer Science 2021-11-12 Matias Martinez , Thomas Durieux , Romain Sommerard , Jifeng Xuan , Martin Monperrus

We would like to present the idea of our Continuous Defect Prediction (CDP) research and a related dataset that we created and share. Our dataset is currently a set of more than 11 million data rows, representing files involved in…

Software Engineering · Computer Science 2017-06-23 Lech Madeyski , Marcin Kawalerowicz

Quantum computing is a rapidly growing field attracting the interest of both researchers and software developers. Supported by its numerous open-source tools, developers can now build, test, or run their quantum algorithms. Although the…

Software Engineering · Computer Science 2022-06-02 Moses Openja , Mohammad Mehdi Morovati , Le An , Foutse Khomh , Mouna Abidi

Software libraries are the elementary building blocks of open source software ecosystems, extending the capabilities of programming languages beyond their standard libraries. Although ecosystem health is often quantified using data on…

Software Engineering · Computer Science 2024-11-25 Gábor Mészáros , Johannes Wachs

Popular adoption of third-party libraries for contemporary software development has led to the creation of large inter-dependency networks, where sustainability issues of a single library can have widespread network effects. Maintainers of…

Open-source software supply chain security relies heavily on assessing affected versions of library vulnerabilities. While prior studies have leveraged exploits for verifying vulnerability affected versions, they point out a key limitation…

Software Engineering · Computer Science 2026-03-30 Zirui Chen , Qi Zhan , Jiayuan Zhou , Xing Hu , Xin Xia , Xiaohu Yang

Developers use and contribute to repositories on GitHub. Documentation present in the repositories serves as an important source by helping developers to understand, maintain and contribute to the project. Currently, documentation in a…

Software Engineering · Computer Science 2021-03-02 Akhila Sri Manasa Venigalla , Sridhar Chimalakonda

Large repositories of source code for research tend to limit their utility to static analysis of the code, as they give no guarantees on whether the projects are compilable, much less runnable in any way. The immediate consequence of the…

Software Engineering · Computer Science 2018-04-13 Pedro Martins , Rohan Achar , Cristina V. Lopes

Git is used as the distributed version control system for many open-source software projects. One Git-based service, GitHub, is the most common code hosting and repository service for open-source software projects. For researchers that…

Software Engineering · Computer Science 2021-01-22 Abdulkadir Şeker , Banu Diri , Halil Arslan , Mehmet Fatih Amasyalı

In this paper, we study how object-oriented classes are used across thousands of software packages. We concentrate on "usage diversity'", defined as the different statically observable combinations of methods called on the same object. We…

Software Engineering · Computer Science 2018-07-06 Diego Mendez , Benoit Baudry , Martin Monperrus

Software is an important tool for scholarly work, but software produced for research is in many cases not easily identifiable or discoverable. A potential first step in linking research and software is software identification. In this paper…

Digital Libraries · Computer Science 2023-03-01 Eva Maxfield Brown , Lindsey Schwartz , Richard Lewei Huang , Nicholas Weber

In this paper, we present MADE-WIC, a large dataset of functions and their comments with multiple annotations for technical debt and code weaknesses leveraging different state-of-the-art approaches. It contains about 860K code functions and…

Software Engineering · Computer Science 2025-01-28 Moritz Mock , Jorge Melegati , Max Kretschmann , Nicolás E. Díaz Ferreyra , Barbara Russo

In Open Source Software, the source code and any other resources available in a project can be viewed or reused by anyone subject to often permissive licensing restrictions. In contrast to some studies of dependency-based reuse supported…

Software Engineering · Computer Science 2024-02-12 Mahmoud Jahanshahi , Audris Mockus

Game engines provide a platform for developers to build games with an interface tailored to handle the complexity during game development. To reduce effort and improve quality of game development, there is a strong need to understand and…

Software Engineering · Computer Science 2019-05-14 Chaitanya S. Lakkundi , Vartika Agrahari , Sridhar Chimalakonda

Requirements quality is central to successful software and systems engineering. Empirical research on quality defects in natural language requirements relies heavily on datasets, ideally as realistic and representative as possible. However,…

Software Engineering · Computer Science 2025-08-13 Henning Femmer , Frank Houdek , Max Unterbusch , Andreas Vogelsang
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