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We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with…

Computer Science and Game Theory · Computer Science 2024-05-15 Georgios Amanatidis , Aris Filos-Ratsikas , Philip Lazos , Evangelos Markakis , Georgios Papasotiropoulos

Transitive proxy voting (or "liquid democracy") is a novel form of collective decision making, often framed as an attractive hybrid of direct and representative democracy. Although the ideas behind liquid democracy have garnered widespread…

Computer Science and Game Theory · Computer Science 2023-07-07 Jacqueline Harding

We examine an approval-based model of Liquid Democracy with a budget constraint on voting and delegating costs, aiming to centrally select casting voters ensuring complete representation of the electorate. From a computational complexity…

Computer Science and Game Theory · Computer Science 2025-02-05 Shiri Alouf-Heffetz , Łukasz Janeczko , Grzegorz Lisowski , Georgios Papasotiropoulos

Liquid democracy is a hybrid direct-representative decision making process that provides each voter with the option of either voting directly or to delegate their vote to another voter, i.e., to a representative of their choice. One of the…

Multiagent Systems · Computer Science 2023-08-04 Gregory Butterworth , Richard Booth

Liquid democracy has a natural graphical representation, the delegation graph. Consequently, the strategic aspects of liquid democracy can be studied as a game over delegation graphs, called the liquid democracy game. Our main result is…

Computer Science and Game Theory · Computer Science 2021-11-23 Jonathan A. Noel , Mashbat Suzuki , Adrian Vetta

We introduce Flexible Representative Democracy (FRD), a novel hybrid of Representative Democracy (RD) and Direct Democracy (DD) in which voters can alter the issue-dependent weights of a set of elected representatives. In line with the…

Multiagent Systems · Computer Science 2022-11-17 Ben Abramowitz , Nicholas Mattei

In recent years, the study of various models and questions related to Liquid Democracy has been of growing interest among the community of Computational Social Choice. A concern that has been raised, is that current academic literature…

Computer Science and Game Theory · Computer Science 2023-07-25 Evangelos Markakis , Georgios Papasotiropoulos

In this paper, we investigate the so-called ODP-problem that has been formulated by Caragiannis and Micha [10]. Here, we are in a setting with two election alternatives out of which one is assumed to be correct. In ODP, the goal is to…

Computer Science and Game Theory · Computer Science 2021-04-06 Ruben Becker , Gianlorenzo D'Angelo , Esmaeil Delfaraz , Hugo Gilbert

Problem of reliable democratic governance is critical for survival of any community, and it will be critical for communities powered with Artificial Intelligence (AI) systems upon developments of the latter. Apparently, it will be getting…

Multiagent Systems · Computer Science 2022-10-06 Anton Kolonin , Ben Goertzel , Cassio Pennachin , Deborah Duong , Marco Argentieri , Matt Iklé , Nejc Znidar

Direct democracy is a special case of an ensemble of classifiers, where every person (classifier) votes on every issue. This fails when the average voter competence (classifier accuracy) falls below 50%, which can happen in noisy settings…

Computer Science and Game Theory · Computer Science 2018-07-23 Malik Magdon-Ismail , Lirong Xia

We introduce a voting model with multi-agent ranked delegations. This model generalises liquid democracy in two aspects: first, an agent's delegation can use the votes of multiple other agents to determine their own -- for instance, an…

Artificial Intelligence · Computer Science 2021-11-29 Rachael Colley , Umberto Grandi , Arianna Novaro

We consider a committee voting on whether to adopt a reform under a quota rule, where members differ in how much they value the reform some supporting it, others opposing it. We examine how members can influence each other's votes through…

General Economics · Economics 2025-05-19 Ali Lazrak , Jianfeng Zhang

We study vote delegation with "well-behaving" and "misbehaving" agents and compare it with conventional voting. Typical examples for vote delegation are validation or governance tasks on blockchains. There is a majority of well-behaving…

Computer Science and Game Theory · Computer Science 2021-05-18 Hans Gersbach , Akaki Mamageishvili , Manvir Schneider

We argue that there is a strong connection between ensemble learning and a delegative voting paradigm -- liquid democracy -- that can be leveraged to reduce ensemble training costs. We present an incremental training procedure that…

Machine Learning · Computer Science 2024-02-01 Ben Armstrong , Kate Larson

Gossip has been shown to be a relatively efficient solution to problems of cooperation in reputation-based systems of exchange, but many studies don't conceptualize gossiping in a realistic way, often assuming near-perfect information or…

Multiagent Systems · Computer Science 2025-11-26 Jan Majewski , Francesca Giardini

Human groups are able to converge on more accurate beliefs through deliberation, even in the presence of polarization and partisan bias -- a phenomenon known as the "wisdom of partisan crowds." Generated agents powered by Large Language…

Computation and Language · Computer Science 2024-02-19 Yun-Shiuan Chuang , Siddharth Suresh , Nikunj Harlalka , Agam Goyal , Robert Hawkins , Sijia Yang , Dhavan Shah , Junjie Hu , Timothy T. Rogers

Democratic societies increasingly rely on communication networks to aggregate citizen preferences and information, yet these same networks can systematically mislead voters under certain conditions. We introduce an agent-based model that…

Physics and Society · Physics 2025-06-30 Hsuan-Wei Lee , Po-Kang Hsiao

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

Decades of research suggest that information exchange in groups and organizations can reliably improve judgment accuracy in tasks such as financial forecasting, market research, and medical decision-making. However, we show that improving…

General Economics · Economics 2021-04-26 Joshua Becker , Douglas Guilbeault , Ned Smith

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda