Related papers: System Component-Level Self-Adaptations for Securi…
Dynamic Difficulty Adjustment (DDA) is a mechanism used in video games that automatically tailors the individual gaming experience to match an appropriate difficulty setting. This is generally achieved by removing pre-defined difficulty…
We present a model for layered security with applications to the protection of sites such as stadiums or large gathering places. We formulate the problem as one of maximizing the capture of illegal contraband. The objective function is…
Research in adversarial learning follows a cat and mouse game between attackers and defenders where attacks are proposed, they are mitigated by new defenses, and subsequently new attacks are proposed that break earlier defenses, and so on.…
We consider finite-horizon and infinite-horizon versions of a dynamic game with $N$ selfish players who observe their types privately and take actions that are publicly observed. Players' types evolve as conditionally independent Markov…
Large scale cloud networks consist of distributed networking and computing elements that process critical information and thus security is a key requirement for any environment. Unfortunately, assessing the security state of such networks…
We implemented and evaluated an automated cyber defense agent. The agent takes security alerts as input and uses reinforcement learning to learn a policy for executing predefined defensive measures. The defender policies were trained in an…
In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…
The advent of online genomic data-sharing services has sought to enhance the accessibility of large genomic datasets by allowing queries about genetic variants, such as summary statistics, aiding care providers in distinguishing between…
There is an increasing interest in analyzing the behavior of machine learning systems against adversarial attacks. However, most of the research in adversarial machine learning has focused on studying weaknesses against evasion or poisoning…
The Stackelberg security game is played between a defender and an attacker, where the defender needs to allocate a limited amount of resources to multiple targets in order to minimize the loss due to adversarial attack by the attacker.…
In the evolving digital landscape, it is crucial to study the dynamics of cyberattacks and defences. This study uses an Evolutionary Game Theory (EGT) framework to investigate the evolutionary dynamics of attacks and defences in cyberspace.…
We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…
Moving target defense (MTD) techniques that enable a system to randomize its configuration to thwart prospective attacks are an effective security solution for tomorrow's wireless networks. However, there is a lack of analytical techniques…
The recently developed mean-field game models of corruption and bot-net defence in cyber-security, the evolutionary game approach to inspection and corruption, and the pressure-resistance game element, can be combined under an extended…
Recent approaches in machine learning often solve a task using a composition of multiple models or agentic architectures. When targeting a composed system with adversarial attacks, it might not be computationally or informationally feasible…
Similar to a strategic interaction between rational and intelligent agents, cryptography problems can be examined through the prism of game theory. In this setting, the agent aiming to protect a message is called the defender, while the one…
In stochastic games with incomplete information, the uncertainty is evoked by the lack of knowledge about a player's own and the other players' types, i.e. the utility function and the policy space, and also the inherent stochasticity of…
Despite incredible advances, deep learning has been shown to be susceptible to adversarial attacks. Numerous approaches have been proposed to train robust networks both empirically and certifiably. However, most of them defend against only…
In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…
We revisit the two-player planar target-defense game initially posed by Isaacs where a pursuer (or defender) attempts to guard a target set from an attack by an evader (or attacker). This paper builds on existing analytical solutions to…