Related papers: Linear Network Error Correction Coding: A Revisit
Random Linear Network Coding (RLNC) is a transmission scheme that opts for linear combinations of the transmitted packets at a subset of the intermediate nodes. This scheme is usually considered when Network Coding (NC) is desired over…
A low-density parity-check (LDPC) code is a linear block code described by a sparse parity-check matrix, which can be efficiently represented by a bipartite Tanner graph. The standard iterative decoding algorithm, known as belief…
Cages, defined as regular graphs with minimum number of nodes for a given girth, are well-studied in graph theory. Trapping sets are graphical structures responsible for error floor of low-density parity-check (LDPC) codes, and are well…
Due to their capacity to encode rich structural information, labeled graphs are often used for modeling various kinds of objects such as images, molecules, and chemical compounds. If pattern recognition problems such as clustering and…
The advance of topological interference management (TIM) has been one of the driving forces of recent developments in network information theory. However, state-of-the-art coding schemes for TIM are usually handcrafted for specific families…
The problem of designing physical-layer network coding (PNC) schemes via nested lattices is considered. Building on the compute-and-forward (C&F) relaying strategy of Nazer and Gastpar, who demonstrated its asymptotic gain using…
Upper and lower bounds on the error probability of linear codes under maximum-likelihood (ML) decoding are shortly surveyed and applied to ensembles of codes on graphs. For upper bounds, focus is put on Gallager bounding techniques and…
In practice, since many communication networks are huge in scale or complicated in structure even dynamic, the predesigned network codes based on the network topology is impossible even if the topological structure is known. Therefore,…
Graph Edit Distance (GED) is a widely used metric for measuring similarity between two graphs. Computing the optimal GED is NP-hard, leading to the development of various neural and non-neural heuristics. While neural methods have achieved…
The growing demand for highly reliable communication systems drives the research and development of algorithms that identify and correct errors during data transmission and storage. This need becomes even more critical in hard-to-access or…
Random Linear Network Coding (RLNC) has emerged as a powerful tool for robust high-throughput multicast. Projection analysis - a recently introduced technique - shows that the distributed packetized RLNC protocol achieves (order) optimal…
To better understand the wireless network design with a large number of hops, we investigate a line network formed by general discrete memoryless channels (DMCs), which may not be identical. Our focus lies on Generalized Batched Network…
Function-correcting codes (FCCs) protect specific function evaluations of a message against errors. This condition imposes a less stringent distance requirement than classical error-correcting codes (ECCs), allowing for reduced redundancy.…
Consider an ensemble of regular generalized LDPC (GLDPC) codes and assume that the same component code is associated with each parity check node. To decode a GLDPC code from the ensemble, we use the bit flipping bounded distance decoding…
Recent advancements in graph-based analysis and solutions of instantly decodable network coding (IDNC) trigger the interest to extend them to more complicated opportunistic network coding (ONC) scenarios, with limited increase in…
Our primary goal in this paper is to traverse the performance gap between two linear network coding schemes: random linear network coding (RLNC) and instantly decodable network coding (IDNC) in terms of throughput and decoding delay. We…
A new network construction method is presented for building of scalable, high throughput, low latency networks. The method is based on the exact equivalence discovered between the problem of maximizing network throughput (measured as…
A locally correctable code (LCC) is an error correcting code that allows correction of any arbitrary coordinate of a corrupted codeword by querying only a few coordinates. We show that any {\em zero-error} $2$-query locally correctable code…
We present a graph theoretic upper bound on speedup needed to achieve 100% throughput in a multicast switch using network coding. By bounding speedup, we show the equivalence between network coding and speedup in multicast switches - i.e.…
We consider $t$-Lee-error-correcting codes of length $n$ over the residue ring $\mathbb{Z}_m := \mathbb{Z}/m\mathbb{Z}$ and determine upper and lower bounds on the number of $t$-Lee-error-correcting codes. We use two different methods,…