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The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite the advances in the new algorithms in this area, it is…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-21 Roberto Carrasco , Héctor Ferrada , Cristóbal A. Navarro , Nancy Hitschfeld

We consider the fundamental problems of approximately counting the numbers of edges and triangles in a graph in sublinear time. Previous algorithms for these tasks are significantly more efficient under a promise that the arboricity of the…

Data Structures and Algorithms · Computer Science 2025-09-25 Talya Eden , Ronitt Rubinfeld , Arsen Vasilyan

We introduce TeraHAC, a $(1+\epsilon)$-approximate hierarchical agglomerative clustering (HAC) algorithm which scales to trillion-edge graphs. Our algorithm is based on a new approach to computing $(1+\epsilon)$-approximate HAC, which is a…

Data Structures and Algorithms · Computer Science 2024-06-12 Laxman Dhulipala , Jason Lee , Jakub Łącki , Vahab Mirrokni

Graph embedding aims at learning a vector-based representation of vertices that incorporates the structure of the graph. This representation then enables inference of graph properties. Existing graph embedding techniques, however, do not…

A promising new algebraic approach to weighted model counting makes use of tensor networks, following a reduction from weighted model counting to tensor-network contraction. Prior work has focused on analyzing the single-core performance of…

Data Structures and Algorithms · Computer Science 2021-06-16 Jeffrey M. Dudek , Moshe Y. Vardi

Partitioning graphs into blocks of roughly equal size such that few edges run between blocks is a frequently needed operation in processing graphs. Recently, size, variety, and structural complexity of these networks has grown dramatically.…

Data Structures and Algorithms · Computer Science 2018-10-16 Yaroslav Akhremtsev , Peter Sanders , Christian Schulz

Process mapping asks to assign vertices of a task graph to processing elements of a supercomputer such that the computational workload is balanced while the communication cost is minimized. Motivated by the recent success of GPU-based graph…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-16 Petr Samoldekin , Christian Schulz , Henning Woydt

Packet classification is a core function in software-defined networks, and learning-based methods have recently shown significant throughput gains on large-scale rulesets. However, existing learning-based approaches struggle with…

Networking and Internet Architecture · Computer Science 2026-01-07 Zhengyu Liao , Shiyou Qian

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

Triangle counting and sampling are two fundamental problems for streaming algorithms. Arguably, designing sampling algorithms is more challenging than their counting variants. It may be noted that triangle counting has received far greater…

Data Structures and Algorithms · Computer Science 2024-05-17 Arijit Bishnu , Arijit Ghosh , Gopinath Mishra , Sayantan Sen

Massive multi-threading in GPU imposes tremendous pressure on memory subsystems. Due to rapid growth in thread-level parallelism of GPU and slowly improved peak memory bandwidth, the memory becomes a bottleneck of GPU's performance and…

Hardware Architecture · Computer Science 2019-06-17 Bing Li , Mengjie Mao , Xiaoxiao Liu , Tao Liu , Zihao Liu , Wujie Wen , Yiran Chen , Hai , Li

Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none…

Data Structures and Algorithms · Computer Science 2024-10-16 Paul Burkhardt

We design a space efficient algorithm that approximates the transitivity (global clustering coefficient) and total triangle count with only a single pass through a graph given as a stream of edges. Our procedure is based on the classic…

Data Structures and Algorithms · Computer Science 2013-12-05 Madhav Jha , C. Seshadhri , Ali Pinar

Graph embedding techniques have attracted growing interest since they convert the graph data into continuous and low-dimensional space. Effective graph analytic provides users a deeper understanding of what is behind the data and thus can…

Machine Learning · Computer Science 2022-01-21 Azita Nouri , Philip E. Davis , Pradeep Subedi , Manish Parashar

Counting (p,q)-bicliques in bipartite graphs poses a foundational challenge with broad applications, from densest subgraph discovery in algorithmic research to personalized content recommendation in practical scenarios. Despite its…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-03-21 Linshan Qiu , Zhonggen Li , Xiangyu Ke , Lu Chen , Yunjun Gao

How can we accurately estimate local triangles for all nodes in simple and multigraph streams? Local triangle counting in a graph stream is one of the most fundamental tasks in graph mining with important applications including anomaly…

Data Structures and Algorithms · Computer Science 2016-11-29 Minsoo Jung , Sunmin Lee , Yongsub Lim , U Kang

The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

While it is well-known and acknowledged that the performance of graph algorithms is heavily dependent on the input data, there has been surprisingly little research to quantify and predict the impact the graph structure has on performance.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-04 Merijn Verstraaten , Ana Lucia Varbanescu , Cees de Laat

On a GPU cluster, the ratio of high computing power to communication bandwidth makes scaling breadth-first search (BFS) on a scale-free graph extremely challenging. By separating high and low out-degree vertices, we present an…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-06 Yuechao Pan , Roger Pearce , John D. Owens

For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs, have presented two significant challenges to developing a programmable high-performance graph library.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-06 Yangzihao Wang , Yuechao Pan , Andrew Davidson , Yuduo Wu , Carl Yang , Leyuan Wang , Muhammad Osama , Chenshan Yuan , Weitang Liu , Andy T. Riffel , John D. Owens
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