English
Related papers

Related papers: Learning One Representation to Optimize All Reward…

200 papers

Commonly in reinforcement learning (RL), rewards are discounted over time using an exponential function to model time preference, thereby bounding the expected long-term reward. In contrast, in economics and psychology, it has been shown…

Machine Learning · Computer Science 2022-12-08 Matthias Schultheis , Constantin A. Rothkopf , Heinz Koeppl

State-of-the-art backpropagation-free learning methods employ local error feedback to direct iterative optimisation via gradient descent. Here, we examine the more restrictive setting where retrograde communication from neuronal outputs is…

Machine Learning · Computer Science 2025-12-19 Robert O'Shea , Bipin Rajendran

Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve…

Machine Learning · Computer Science 2018-11-29 David Warde-Farley , Tom Van de Wiele , Tejas Kulkarni , Catalin Ionescu , Steven Hansen , Volodymyr Mnih

Inverse Reinforcement Learning (IRL) describes the problem of learning an unknown reward function of a Markov Decision Process (MDP) from observed behavior of an agent. Since the agent's behavior originates in its policy and MDP policies…

Artificial Intelligence · Computer Science 2016-04-14 Michael Herman , Tobias Gindele , Jörg Wagner , Felix Schmitt , Wolfram Burgard

A common view on the brain learning processes proposes that the three classic learning paradigms -- unsupervised, reinforcement, and supervised -- take place in respectively the cortex, the basal-ganglia, and the cerebellum. However,…

Neurons and Cognition · Quantitative Biology 2021-06-08 Giovanni Granato , Emilio Cartoni , Federico Da Rold , Andrea Mattera , Gianluca Baldassarre

In this paper, we study reinforcement learning from human feedback (RLHF) under an episodic Markov decision process with a general trajectory-wise reward model. We developed a model-free RLHF best policy identification algorithm, called…

Machine Learning · Computer Science 2025-01-22 Qining Zhang , Honghao Wei , Lei Ying

Despite the fact that deep reinforcement learning (RL) has surpassed human-level performances in various tasks, it still has several fundamental challenges. First, most RL methods require intensive data from the exploration of the…

Machine Learning · Computer Science 2021-07-06 Zhe Xu , Bo Wu , Aditya Ojha , Daniel Neider , Ufuk Topcu

Although parallelism has been extensively used in reinforcement learning (RL), the quantitative effects of parallel exploration are not well understood theoretically. We study the benefits of simple parallel exploration for reward-free RL…

Machine Learning · Computer Science 2023-03-03 Pedro Cisneros-Velarde , Boxiang Lyu , Sanmi Koyejo , Mladen Kolar

Dialogue policy optimization often obtains feedback until task completion in task-oriented dialogue systems. This is insufficient for training intermediate dialogue turns since supervision signals (or rewards) are only provided at the end…

Computation and Language · Computer Science 2020-05-12 Xinting Huang , Jianzhong Qi , Yu Sun , Rui Zhang

One of the challenges of aligning large models with human preferences lies in both the data requirements and the technical complexities of current approaches. Predominant methods, such as RLHF, involve multiple steps, each demanding…

Machine Learning · Computer Science 2025-03-19 Siliang Zeng , Yao Liu , Huzefa Rangwala , George Karypis , Mingyi Hong , Rasool Fakoor

Latent learning, classically theorized by Tolman, shows that biological agents (e.g., rats) can acquire internal representations of their environment without rewards, enabling rapid adaptation once rewards are introduced. In contrast, from…

Machine Learning · Computer Science 2026-02-02 Jian Xiong , Jingbo Zhou , Zihan Zhou , Yixiong Xiao , Le Zhang , Jingyong Ye , Rui Qian , Yang Zhou , Dejing Dou

Reinforcement Learning (RL) is a general framework concerned with an agent that seeks to maximize rewards in an environment. The learning typically happens through trial and error using explorative methods, such as epsilon-greedy. There are…

Machine Learning · Computer Science 2022-10-06 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

We study a multi-agent reinforcement learning dynamics, and analyze its asymptotic behavior in infinite-horizon discounted Markov potential games. We focus on the independent and decentralized setting, where players do not know the game…

Machine Learning · Computer Science 2025-04-02 Chinmay Maheshwari , Manxi Wu , Druv Pai , Shankar Sastry

In recent years, the successor representation (SR) has attracted increasing attention in reinforcement learning (RL), and it has been used to address some of its key challenges, such as exploration, credit assignment, and generalization.…

Machine Learning · Computer Science 2026-02-03 Hon Tik Tse , Siddarth Chandrasekar , Marlos C. Machado

Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

Humans are masters at quickly learning many complex tasks, relying on an approximate understanding of the dynamics of their environments. In much the same way, we would like our learning agents to quickly adapt to new tasks. In this paper,…

A long-standing goal in AI is to develop agents capable of solving diverse tasks across a range of environments, including those never seen during training. Two dominant paradigms address this challenge: (i) reinforcement learning (RL),…

Machine Learning · Computer Science 2025-10-30 Vlad Sobal , Wancong Zhang , Kyunghyun Cho , Randall Balestriero , Tim G. J. Rudner , Yann LeCun

Unlike the standard Reinforcement Learning (RL) model, many real-world tasks are non-Markovian, whose rewards are predicated on state history rather than solely on the current state. Solving a non-Markovian task, frequently applied in…

Machine Learning · Computer Science 2023-10-19 Ruixuan Miao , Xu Lu , Cong Tian , Bin Yu , Zhenhua Duan

We consider large-scale Markov decision processes with an unknown cost function and address the problem of learning a policy from a finite set of expert demonstrations. We assume that the learner is not allowed to interact with the expert…

Machine Learning · Computer Science 2021-12-30 Angeliki Kamoutsi , Goran Banjac , John Lygeros

We study offline reinforcement learning problems with a long-run average reward objective. The state-action pairs generated by any fixed behavioral policy thus follow a Markov chain, and the {\em empirical} state-action-next-state…

Optimization and Control · Mathematics 2025-03-18 Mengmeng Li , Daniel Kuhn , Tobias Sutter
‹ Prev 1 3 4 5 6 7 10 Next ›