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This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yang Hong , Bo Peng , Haiyao Xiao , Ligang Liu , Juyong Zhang

Novel view synthesis (NVS) aims to generate images at arbitrary viewpoints using multi-view images, and recent insights from neural radiance fields (NeRF) have contributed to remarkable improvements. Recently, studies on generalizable NeRF…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Youngho Yoon , Hyun-Kurl Jang , Kuk-Jin Yoon

Volume Rendering is an important technique for visualizing three-dimensional scalar data grids and is commonly employed for scientific and medical image data. Direct Volume Rendering (DVR) is a well established and efficient rendering…

Graphics · Computer Science 2021-06-11 Jakob Weiss , Nassir Navab

Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes that mesh reconstruction fails on. However, these methods entangle…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Fanbo Xiang , Zexiang Xu , Miloš Hašan , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Hao Su

Creating controllable, photorealistic, and geometrically detailed digital doubles of real humans solely from video data is a key challenge in Computer Graphics and Vision, especially when real-time performance is required. Recent methods…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Heming Zhu , Fangneng Zhan , Christian Theobalt , Marc Habermann

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

Representing human performance at high-fidelity is an essential building block in diverse applications, such as film production, computer games or videoconferencing. To close the gap to production-level quality, we introduce HumanRF, a 4D…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Mustafa Işık , Martin Rünz , Markos Georgopoulos , Taras Khakhulin , Jonathan Starck , Lourdes Agapito , Matthias Nießner

Implicit neural representation (INR) has proven to be accurate and efficient in various domains. In this work, we explore how different neural networks can be designed as a new texture INR, which operates in a continuous manner rather than…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Albert Kwok , Zheyuan Hu , Dounia Hammou

Recent advances in neural reconstruction using posed image sequences have made remarkable progress. However, due to the lack of depth information, existing volumetric-based techniques simply duplicate 2D image features of the object surface…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Ziyue Feng , Liang Yang , Pengsheng Guo , Bing Li

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

Generalizable neural radiance field (NeRF) enables neural-based digital human rendering without per-scene retraining. When combined with human prior knowledge, high-quality human rendering can be achieved even with sparse input views.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Zhaorong Wang , Yoshihiro Kanamori , Yuki Endo

The primary focus of Neural Representation for Videos (NeRV) is to effectively model its spatiotemporal consistency. However, current NeRV systems often face a significant issue of spatial inconsistency, leading to decreased perceptual…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Qi Zhao , M. Salman Asif , Zhan Ma

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Neural volumetric representations have become a widely adopted model for radiance fields in 3D scenes. These representations are fully implicit or hybrid function approximators of the instantaneous volumetric radiance in a scene, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yuval Bahat , Yuxuan Zhang , Hendrik Sommerhoff , Andreas Kolb , Felix Heide

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…

Photo-realistic rendering and novel view synthesis play a crucial role in human-computer interaction tasks, from gaming to path planning. Neural Radiance Fields (NeRFs) model scenes as continuous volumetric functions and achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Iryna Repinetska , Anna Hilsmann , Peter Eisert

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Peng Wang , Lingjie Liu , Yuan Liu , Christian Theobalt , Taku Komura , Wenping Wang

Real-time visibility determination in expansive or dynamically changing environments has long posed a significant challenge in computer graphics. Existing techniques are computationally expensive and often applied as a precomputation step…

Graphics · Computer Science 2025-09-30 Xiangyu Wang , Thomas Köhler , Jun Lin Qiu , Shohei Mori , Markus Steinberger , Dieter Schmalstieg