Related papers: OCID-Ref: A 3D Robotic Dataset with Embodied Langu…
An object detector's ability to detect and flag \textit{novel} objects during open-world deployments is critical for many real-world applications. Unfortunately, much of the work in open object detection today is disjointed and fails to…
Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…
This paper presents final results of the Out-Of-Vocabulary 2022 (OOV) challenge. The OOV contest introduces an important aspect that is not commonly studied by Optical Character Recognition (OCR) models, namely, the recognition of unseen…
Occluded person re-identification focuses on matching partially visible pedestrians across multiple camera views. However, occlusions disrupt body-region cues, thereby complicating cross-view matching. Most person ReID methods built on…
Hands are often severely occluded by objects, which makes 3D hand mesh estimation challenging. Previous works often have disregarded information at occluded regions. However, we argue that occluded regions have strong correlations with…
An important and unsolved problem in computer vision is to ensure that the algorithms are robust to changes in image domains. We address this problem in the scenario where we have access to images from the target domains but no annotations.…
Occluded person re-identification (Re-ID) aims at addressing the occlusion problem when retrieving the person of interest across multiple cameras. With the promotion of deep learning technology and the increasing demand for intelligent…
Visual Odometry (VO) plays a pivotal role in autonomous systems, with a principal challenge being the lack of depth information in camera images. This paper introduces OCC-VO, a novel framework that capitalizes on recent advances in deep…
Occluded pedestrian re-identification (ReID) in base station environments is a critical task in computer vision, particularly for surveillance and security applications. This task faces numerous challenges, as occlusions often obscure key…
This paper studies a new open-set problem, the open-vocabulary category-level object pose and size estimation. Given human text descriptions of arbitrary novel object categories, the robot agent seeks to predict the position, orientation,…
Video person re-identification (re-ID) plays an important role in surveillance video analysis. However, the performance of video re-ID degenerates severely under partial occlusion. In this paper, we propose a novel network, called…
We consider the problem of referring camouflaged object detection (Ref-COD), a new task that aims to segment specified camouflaged objects based on a small set of referring images with salient target objects. We first assemble a large-scale…
If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expressions is challenging -- it requires the ability to both…
Flexible industrial production systems will play a central role in the future of manufacturing due to higher product individualization and customization. A key component in such systems is the robotic grasping of known or unknown objects in…
Severe occlusions of objects pose a major challenge for computer vision. We show that two root causes are (1) the loss of visible information and (2) the distracting patterns caused by the occluders. Our approach addresses both causes at…
3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separately pre-trained vision and text encoders, resulting in a…
Recognition of occluded objects in unseen indoor environments is a challenging problem for mobile robots. This work proposes a new slicing-based topological descriptor that captures the 3D shape of object point clouds to address this…
Grasping in cluttered scenes is challenging for robot vision systems, as detection accuracy can be hindered by partial occlusion of objects. We adopt a reinforcement learning (RL) framework and 3D vision architectures to search for feasible…
Recent Vision-Language-Action (VLA) models have made impressive progress toward general-purpose robotic manipulation by post-training large Vision-Language Models (VLMs) for action prediction. Yet most VLAs entangle perception and control…
Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into…