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Traditional recommender systems aim to estimate a user's rating to an item based on observed ratings from the population. As with all observational studies, hidden confounders, which are factors that affect both item exposures and user…
Recommender systems help users find relevant items of interest, for example on e-commerce or media streaming sites. Most academic research is concerned with approaches that personalize the recommendations according to long-term user…
In the mobile Internet era, the recommender system has become an irreplaceable tool to help users discover useful items, and thus alleviating the information overload problem. Recent deep neural network (DNN)-based recommender system…
Implicit feedback (e.g., clicks, dwell times, etc.) is an abundant source of data in human-interactive systems. While implicit feedback has many advantages (e.g., it is inexpensive to collect, user centric, and timely), its inherent biases…
Recommendation systems aim to predict users' feedback on items not exposed to them. Confounding bias arises due to the presence of unmeasured variables (e.g., the socio-economic status of a user) that can affect both a user's exposure and…
Recommender systems have become increasingly influential in shaping user behavior and decision-making, highlighting their growing impact in various domains. Meanwhile, the widespread adoption of machine learning models in recommender…
This paper proposes a new approach to training recommender systems called deviation-based learning. The recommender and rational users have different knowledge. The recommender learns user knowledge by observing what action users take upon…
In an era of countless content offerings, recommender systems alleviate information overload by providing users with personalized content suggestions. Due to the scarcity of explicit user feedback, modern recommender systems typically…
Recommender systems are widely used. Usually, recommender systems are based on a centralized client-server architecture. However, this approach implies drawbacks regarding the privacy of users. In this paper, we propose a distributed…
Ingroup favoritism, the tendency to favor ingroup over outgroup, is often explained as a product of intergroup conflict, or correlations between group tags and behavior. Such accounts assume that group membership is meaningful, whereas…
Nowadays there are more and more items available online, this makes it hard for users to find items that they like. Recommender systems aim to find the item who best suits the user, using his historical interactions. Depending on the…
Social choice theory is the study of preference aggregation across a population, used both in mechanism design for human agents and in the democratic alignment of language models. In this study, we propose the representative social choice…
The content that a recommender system (RS) shows to users influences them. Therefore, when choosing a recommender to deploy, one is implicitly also choosing to induce specific internal states in users. Even more, systems trained via…
Federated recommendation systems employ federated learning techniques to safeguard user privacy by transmitting model parameters instead of raw user data between user devices and the central server. Nevertheless, the current federated…
People recommender systems may affect the exposure that users receive in social networking platforms, influencing attention dynamics and potentially strengthening pre-existing inequalities that disproportionately affect certain groups. In…
We present an interface that can be leveraged to quickly and effortlessly elicit people's preferences for visual stimuli, such as photographs, visual art and screensavers, along with rich side-information about its users. We plan to employ…
Recommender systems recommend objects regardless of potential adverse effects of their overcrowding. We address this shortcoming by introducing crowd-avoiding recommendation where each object can be shared by only a limited number of users…
Background: It has repeatedly been reported that when making decisions under uncertainty, groups outperform individuals. In a lab setting, real groups are often replaced by simulated groups: Instead of performing an actual group discussion,…
Search and recommendation systems, such as search engines, recruiting tools, online marketplaces, news, and social media, output ranked lists of content, products, and sometimes, people. Credit ratings, standardized tests, risk assessments…
The goal of recommendation is to show users items that they will like. Though usually framed as a prediction, the spirit of recommendation is to answer an interventional question---for each user and movie, what would the rating be if we…