Related papers: Free-form Design of Discrete Architectural Surface…
The present work constitutes the third installment in a series of investigations devoted to discrete conformal structures on surfaces with boundary. In our preceding works \cite{X-Z DCS1, X-Z DCS2}, we established, respectively, a…
A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…
Glickenstein \cite{Glickenstein} and Glickenstein-Thomas \cite{GT} introduced the discrete conformal structures on surfaces in an axiomatic approach and studied its classification. In this paper, we give a full classification of the…
We establish a connection between two previously unrelated topics: a particular discrete version of conformal geometry for triangulated surfaces, and the geometry of ideal polyhedra in hyperbolic three-space. Two triangulated surfaces are…
We study a new discretization of the Gaussian curvature for polyhedral surfaces. This discrete Gaussian curvature is defined on each conical singularity of a polyhedral surface as the quotient of the angle defect and the area of the Voronoi…
In the present paper, we propose a new discrete surface theory on 3-valent embedded graphs in the 3-dimensional Euclidean space which are not necessarily discretization or approximation of smooth surfaces. The Gauss curvature and the mean…
Recently, Gaussian splatting has emerged as a robust technique for representing 3D scenes, enabling real-time rasterization and high-fidelity rendering. However, Gaussians' inherent radial symmetry and smoothness constraints limit their…
The freeform architectural modeling process often involves two important stages: concept design and digital modeling. In the first stage, architects usually sketch the overall 3D shape and the panel layout on a physical or digital paper…
One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…
Origami structures have been proposed as a means of creating three-dimensional structures from the micro- to the macroscale, and as a means of fabricating mechanical metamaterials. The design of such structures requires a deep understanding…
In this paper, we introduce the discrete conformal structures on surfaces with boundary in an axiomatic approach, which ensures that the Poincar\'{e} dual of an ideally triangulated surface with boundary has a good geometric structure.Then…
We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by controlling mean curvature. Applications include surface fairing -- flowing a mesh onto say, a reference sphere -- and mesh extrusion --…
Discrete conformal structure on polyhedral surfaces is a discrete analogue of the smooth conformal structure on surfaces that assigns discrete metrics by scalar functions defined on vertices. In this paper, we introduce combinatorial…
Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…
The paper develops a method for the numerical simulation of a free-surface flow of incompressible viscous fluid around a streamlined body. The body is a rigid stationary construction partially submerged in the fluid. The application we are…
We present the first steps of a procedure which discretises surface theory in classical projective differential geometry in such a manner that underlying integrable structure is preserved. We propose a canonical frame in terms of which the…
Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…
We prove that for any discrete curvature satisfying Gauss-Bonnet formula, there exist a unique up to scaling inversive distance circle packing in the discrete conformal equivalent class, whose polyhedral metric meets the target curvature.…
Triaxial weaving is a handicraft technique that has long been used to create curved structures using initially straight and flat ribbons. Weavers typically introduce discrete topological defects to produce nonzero Gaussian curvature, albeit…
If a collection of identical particles is poured into a container, different shapes will fill to different densities. But what is the shape that fills a container as close as possible to a pre-specified, desired density? We demonstrate a…