Related papers: Real-time Timbre Transfer and Sound Synthesis usin…
Disentanglement of a speaker's timbre and style is very important for style transfer in multi-speaker multi-style text-to-speech (TTS) scenarios. With the disentanglement of timbres and styles, TTS systems could synthesize expressive speech…
We explore the use of neural synthesis for acoustic guitar from string-wise MIDI input. We propose four different systems and compare them with both objective metrics and subjective evaluation against natural audio and a sample-based…
In this paper, we learn disentangled representations of timbre and pitch for musical instrument sounds. We adapt a framework based on variational autoencoders with Gaussian mixture latent distributions. Specifically, we use two separate…
Virtual instrument generation requires maintaining consistent timbre across different pitches and velocities, a challenge that existing note-level models struggle to address. We present FlowSynth, which combines distributional flow matching…
Deep learning models are mostly used in an offline inference fashion. However, this strongly limits the use of these models inside audio generation setups, as most creative workflows are based on real-time digital signal processing.…
Audio effect implementation on random musical signal is a basic application of digital signal processors. In this paper, the compatibility features of MATLAB R2008a with Code Composer Studio 3.3 has been exploited to develop Simulink models…
In this work, we address the problem of musical timbre transfer, where the goal is to manipulate the timbre of a sound sample from one instrument to match another instrument while preserving other musical content, such as pitch, rhythm, and…
The pipeline for multi-participant audiobook production primarily consists of three stages: script analysis, character voice timbre selection, and speech synthesis. Among these, script analysis can be automated with high accuracy using NLP…
Tone Transfer is a novel deep-learning technique for interfacing a sound source with a synthesizer, transforming the timbre of audio excerpts while keeping their musical form content. Due to its good audio quality results and continuous…
Digital audio effects are widely used by audio engineers to alter the acoustic and temporal qualities of audio data. However, these effects can have a large number of parameters which can make them difficult to learn for beginners and…
While neural network approaches have made significant strides in resolving classical signal processing problems, it is often the case that hybrid approaches that draw insight from both signal processing and neural networks produce more…
Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can…
Deploying speech enhancement (SE) systems in wearable devices, such as smart glasses, is challenging due to the limited computational resources on the device. Although deep learning methods have achieved high-quality results, their…
We present a framework that can impose the audio effects and production style from one recording to another by example with the goal of simplifying the audio production process. We train a deep neural network to analyze an input recording…
Real-time voice conversion and speaker anonymization require causal, low-latency synthesis without sacrificing intelligibility or naturalness. Current systems have a core representational mismatch: content is time-varying, while speaker…
The performances of automatic speech recognition (ASR) systems degrade drastically under noisy conditions. Explicit distortion modelling (EDM), as a feature compensation step, is able to enhance ASR systems under such conditions by…
Timbre allows us to distinguish between sounds even when they share the same pitch and loudness, playing an important role in music, instrument recognition, and speech. Traditional approaches, such as frequency analysis or machine learning,…
End-to-end singing voice synthesis (SVS) model VISinger can achieve better performance than the typical two-stage model with fewer parameters. However, VISinger has several problems: text-to-phase problem, the end-to-end model learns the…
Deep denoising models require extensive real-world training data, which is challenging to acquire. Current noise synthesis techniques struggle to accurately model complex noise distributions. We propose a novel Realistic Noise Synthesis…
We address the challenge of synthetic-to-real transfer in forestry perception where real data have only coarse Tree labels while synthetic data provide fine-grained trunk/crown annotations. We introduce MGTD, a mixed-granularity dataset…