Related papers: BYOL for Audio: Self-Supervised Learning for Gener…
We present COCOLA (Coherence-Oriented Contrastive Learning for Audio), a contrastive learning method for musical audio representations that captures the harmonic and rhythmic coherence between samples. Our method operates at the level of…
Recent advancements in self-supervised audio-visual representation learning have demonstrated its potential to capture rich and comprehensive representations. However, despite the advantages of data augmentation verified in many learning…
Audio segmentation and sound event detection are crucial topics in machine listening that aim to detect acoustic classes and their respective boundaries. It is useful for audio-content analysis, speech recognition, audio-indexing, and music…
Single-channel speech enhancement is utilized in various tasks to mitigate the effect of interfering signals. Conventionally, to ensure the speech enhancement performs optimally, the speech enhancement has needed to be tuned for each task.…
In this paper, we investigate how to learn rich and robust feature representations for audio classification from visual data and acoustic images, a novel audio data modality. Former models learn audio representations from raw signals or…
Test-time adaptation (TTA) aims to boost the generalization capability of a trained model by conducting self-/unsupervised learning during the testing phase. While most existing TTA methods for video primarily utilize visual supervisory…
Recent work studies the supervised online continual learning setting where a learner receives a stream of data whose class distribution changes over time. Distinct from other continual learning settings the learner is presented new samples…
Self-supervised learning (SSL) has driven impressive advances in speech processing by adopting time-domain prediction objectives, while audio representation learning frameworks operate on time-frequency spectrograms. Models optimized for…
In contrastive learning in the image domain, the anchor and positive samples are forced to have as close representations as possible. However, forcing the two samples to have the same representation could be misleading because the data…
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music and environmental sounds. To approach this problem, methods inspired by works on…
Deep reinforcement learning (DRL) is poised to revolutionise the field of artificial intelligence (AI) by endowing autonomous systems with high levels of understanding of the real world. Currently, deep learning (DL) is enabling DRL to…
Vision transformers (ViT) have made substantial progress for classification tasks in computer vision. Recently, Gong et. al. '21, introduced attention-based modeling for several audio tasks. However, relatively unexplored is the use of a…
We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge…
This paper proposes a novel unsupervised autoregressive neural model for learning generic speech representations. In contrast to other speech representation learning methods that aim to remove noise or speaker variabilities, ours is…
Human auditory perception is compositional in nature -- we identify auditory streams from auditory scenes with multiple sound events. However, such auditory scenes are typically represented using clip-level representations that do not…
The widespread application of AIGC contents has brought not only unprecedented opportunities, but also potential security concerns, e.g., audio-visual deepfakes. Therefore, it is of great importance to develop an effective and generalizable…
Video-to-Audio (V2A) Generation achieves significant progress and plays a crucial role in film and video post-production. However, current methods overlook the cinematic language, a critical component of artistic expression in filmmaking.…
In real application scenarios, it is often challenging to obtain a large amount of labeled data for speaker representation learning due to speaker privacy concerns. Self-supervised learning with no labels has become a more and more…
Auditory Large Language Models (LLMs) have demonstrated strong performance across a wide range of speech and audio understanding tasks. Nevertheless, they often struggle when applied to low-resource tasks. In case in-domain labeled data are…
We introduce a state-of-the-art audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify limitations of previous…