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We present a demonstration of a neural interactive-predictive system for tackling multimodal sequence to sequence tasks. The system generates text predictions to different sequence to sequence tasks: machine translation, image and video…

Computation and Language · Computer Science 2019-05-31 Álvaro Peris , Francisco Casacuberta

Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Markos Georgopoulos , James Oldfield , Grigorios G Chrysos , Yannis Panagakis

Human-computer image generation using Generative Adversarial Networks (GANs) is becoming a well-established methodology for casual entertainment and open artistic exploration. Here, we take the interaction a step further by weaving in…

Human-Computer Interaction · Computer Science 2020-12-29 Janet Rafner , Lotte Philipsen , Sebastian Risi , Joel Simon , Jacob Sherson

Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

We develop a novel method for training of GANs for unsupervised and class conditional generation of images, called Linear Discriminant GAN (LD-GAN). The discriminator of an LD-GAN is trained to maximize the linear separability between…

Machine Learning · Statistics 2017-07-26 Zhun Sun , Mete Ozay , Takayuki Okatani

In this paper, we present Goal-GAN, an interpretable and end-to-end trainable model for human trajectory prediction. Inspired by human navigation, we model the task of trajectory prediction as an intuitive two-stage process: (i) goal…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Patrick Dendorfer , Aljoša Ošep , Laura Leal-Taixé

Recently, generative adversarial networks (GANs) have shown great advantages in synthesizing images, leading to a boost of explorations of using faked images to augment data. This paper proposes a multimodal cascaded generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Jie Wu , Ying Peng , Chenghao Zheng , Zongbo Hao , Jian Zhang

We propose a new method for realistic human motion transfer using a generative adversarial network (GAN), which generates a motion video of a target character imitating actions of a source character, while maintaining high authenticity of…

Graphics · Computer Science 2023-05-09 Yang-Tian Sun , Qian-Cheng Fu , Yue-Ren Jiang , Zitao Liu , Yu-Kun Lai , Hongbo Fu , Lin Gao

Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been…

Computer Vision and Pattern Recognition · Computer Science 2018-12-11 David Bau , Jun-Yan Zhu , Hendrik Strobelt , Bolei Zhou , Joshua B. Tenenbaum , William T. Freeman , Antonio Torralba

In this paper, we study the generative models of sequential discrete data. To tackle the exposure bias problem inherent in maximum likelihood estimation (MLE), generative adversarial networks (GANs) are introduced to penalize the…

Machine Learning · Computer Science 2019-05-14 Sidi Lu , Lantao Yu , Siyuan Feng , Yaoming Zhu , Weinan Zhang , Yong Yu

We propose an action recognition framework using Gen- erative Adversarial Networks. Our model involves train- ing a deep convolutional generative adversarial network (DCGAN) using a large video activity dataset without la- bel information.…

Computer Vision and Pattern Recognition · Computer Science 2018-01-23 Unaiza Ahsan , Chen Sun , Irfan Essa

Extracting the rules of real-world multi-agent behaviors is a current challenge in various scientific and engineering fields. Biological agents independently have limited observation and mechanical constraints; however, most of the…

Machine Learning · Computer Science 2023-12-04 Keisuke Fujii , Naoya Takeishi , Yoshinobu Kawahara , Kazuya Takeda

Human motion trajectory prediction is a very important functionality for human-robot collaboration, specifically in accompanying, guiding, or approaching tasks, but also in social robotics, self-driving vehicles, or security systems. In…

Robotics · Computer Science 2024-05-13 Oscar Gil , Alberto Sanfeliu

This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial…

Graphics · Computer Science 2019-05-24 Javad Amirian , Wouter van Toll , Jean-Bernard Hayet , Julien Pettré

A multi-modal framework to generate user intention distributions when operating a mobile vehicle is proposed in this work. The model learns from past observed trajectories and leverages traversability information derived from the visual…

Robotics · Computer Science 2022-03-17 Kavindie Katuwandeniya , Stefan H. Kiss , Lei Shi , Jaime Valls Miro

Generative Adversarial Networks (GANs) have shown great success in generating high quality images and are thus used as one of the main approaches to generate art images. However, usually the image generation process involves sampling from…

Neural and Evolutionary Computing · Computer Science 2024-03-29 Ole Hall , Anil Yaman

Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…

Graphics · Computer Science 2019-04-05 Eric Heim

In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Simone Felicioni , Mariella Dimiccoli

We propose MAD-GAN, an intuitive generalization to the Generative Adversarial Networks (GANs) and its conditional variants to address the well known problem of mode collapse. First, MAD-GAN is a multi-agent GAN architecture incorporating…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Arnab Ghosh , Viveka Kulharia , Vinay Namboodiri , Philip H. S. Torr , Puneet K. Dokania

This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-14 Hyeong-Seok Choi , Changdae Park , Kyogu Lee