Related papers: Novel tile segmentation scheme for omnidirectional…
Machine learning methods are changing the way data is analyzed. One of the most powerful and widespread applications of these techniques is in image segmentation wherein disparate objects of a digital image are partitioned and classified.…
This paper tackles the problem of video object segmentation, given some user annotation which indicates the object of interest. The problem is formulated as pixel-wise retrieval in a learned embedding space: we embed pixels of the same…
To design a novel method for segmenting the image using Cubic Spline Interpolation and compare it with different techniques to determine which gives an efficient data to segment an image. This paper compares polynomial least square…
Compression methods based on inpainting are an evolving alternative to classical transform-based codecs for still images. Attempts to apply these ideas to video compression are rare, since reaching real-time performance is very challenging.…
Effective compression of 360$^\circ$ images, also referred to as omnidirectional images (ODIs), is of high interest for various virtual reality (VR) and related applications. 2D image compression methods ignore the equator-biased nature of…
Omni-directional cameras have many advantages overconventional cameras in that they have a much wider field-of-view (FOV). Accordingly, several approaches have beenproposed recently to apply convolutional neural networks(CNNs) to…
In video coding, it is expected that the encoder could adaptively select the encoding parameters (e.g., quantization parameter) to optimize the bit allocation to different sources under the given constraint. However, in hybrid video coding,…
In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that…
We propose a simple, yet powerful approach for unsupervised object segmentation in videos. We introduce an objective function whose minimum represents the mask of the main salient object over the input sequence. It only relies on…
Nowadays, skeleton information in videos plays an important role in human-centric video analysis but effective coding such massive skeleton information has never been addressed in previous work. In this paper, we make the first attempt to…
Providing high-quality video with efficient bitrate is a main challenge in video industry. The traditional one-size-fits-all scheme for bitrate ladders is inefficient and reaching the best content-aware decision computationally impractical…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
In this paper, it is proposed to solve the problem of triangulation for calibrated omnidirectional cameras through the optimisation of ray-pairs on the projective sphere. The proposed solution boils down to finding the roots of a quadratic…
We propose a factorization-free method for orthogonal projection onto the positive semidefinite (PSD) cone, leveraging composite polynomial filtering. Inspired by recent advances in homomorphic encryption, our approach approximates the PSD…
The demand for 360-degree 3D reconstruction has significantly increased in recent years across various domains such as the metaverse and 3D telecommunication. Accordingly, the importance of precise and wide-area 3D sensing technology has…
Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…
The Fourier-based diffraction approach is an established method to extract order and symmetry propertiesfrom a given point set. We want to investigate a different method for planar sets which works in direct spaceand relies on reduction of…
We propose an optical flow-guided approach for semi-supervised video object segmentation. Optical flow is usually exploited as additional guidance information in unsupervised video object segmentation. However, its relevance in…
Video Object Segmentation (VOS) has been targeted by various fully-supervised and self-supervised approaches. While fully-supervised methods demonstrate excellent results, self-supervised ones, which do not use pixel-level ground truth,…
Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…