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We propose a single-shot method for simultaneous 3D object segmentation and 6-DOF pose estimation in pure 3D point clouds scenes based on a consensus that \emph{one point only belongs to one object}, i.e., each point has the potential power…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongsen Liu

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

360-degree visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade dual-fisheye systems consistently yield imperfect panoramas…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Changha Shin , Woong Oh Cho , Seon Joo Kim

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is…

Networking and Internet Architecture · Computer Science 2025-08-21 Miao Zhang , Yifei Zhu , Linfeng Shen , Fangxin Wang , Jiangchuan Liu

A 360-degree (omni-directional) image provides an all-encompassing spherical view of a scene. Recently, there has been an increasing interest in synthesising 360-degree images from conventional narrow field of view (NFoV) images captured by…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zhuqiang Lu , Kun Hu , Chaoyue Wang , Lei Bai , Zhiyong Wang

The paper presents a system for simulating surfing in Virtual Reality (VR), emphasizing the recreation of aquatic motions and user-initiated propulsive forces using a 6-Degree of Freedom (DoF) motion platform. We present an algorithmic…

Human-Computer Interaction · Computer Science 2025-01-08 Premankur Banerjee , Jason Cherin , Jayati Upadhyay , Jason Kutch , Heather Culbertson

Six degree of freedom (6DoF) pose estimation for novel objects is a critical task in computer vision, yet it faces significant challenges in high-speed and low-light scenarios where standard RGB cameras suffer from motion blur. While event…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Huiming Yang , Linglin Liao , Fei Ding , Sibo Wang , Zijian Zeng

Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xingyilang Yin , Jiale Wang , Xi Yang , Mutian Xu , Xu Gu , Nannan Wang

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

In this paper, we describe a method to capture nearly entirely spherical (360 degree) depth information using two adjacent frames from a single spherical video with motion parallax. After illustrating a spherical depth information retrieval…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Kenji Tanaka

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Arsalan Mousavian , Clemens Eppner , Dieter Fox

Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We propose a pose-free and training-free approach for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Peng Dai , Feitong Tan , Qiangeng Xu , David Futschik , Ruofei Du , Sean Fanello , Xiaojuan Qi , Yinda Zhang

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

Human-Computer Interaction · Computer Science 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Jangho Park , Taesung Kwon , Jong Chul Ye

360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

In this paper, we propose a dense depth estimation pipeline for multiview 360{\deg} images. The proposed pipeline leverages a spherical camera model that compensates for radial distortion in 360{\deg} images. The key contribution of this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-11 Seongyeop Yang , Kunhee Kim , Yeejin Lee

Camera and LiDAR sensor modalities provide complementary appearance and geometric information useful for detecting 3D objects for autonomous vehicle applications. However, current end-to-end fusion methods are challenging to train and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Anas Mahmoud , Jordan S. K. Hu , Steven L. Waslander

To get clear street-view and photo-realistic simulation in autonomous driving, we present an automatic video inpainting algorithm that can remove traffic agents from videos and synthesize missing regions with the guidance of depth/point…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Miao Liao , Feixiang Lu , Dingfu Zhou , Sibo Zhang , Wei Li , Ruigang Yang

Applications that interact with the real world such as augmented reality or robot manipulation require a good understanding of the location and pose of the surrounding objects. In this paper, we present a new approach to estimate the 6…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Daniel Mas Montserrat , Jianhang Chen , Qian Lin , Jan P. Allebach , Edward J. Delp

This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Qiaoge Li , Itsuki Ueda , Chun Xie , Hidehiko Shishido , Itaru Kitahara