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We introduce a method to convert stereo 360{\deg} (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering. Stereo 360{\deg} imagery can be captured from multi-camera…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Benjamin Attal , Selena Ling , Aaron Gokaslan , Christian Richardt , James Tompkin

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

Panoramic observation using fisheye cameras is significant in virtual reality (VR) and robot perception. However, panoramic images synthesized by traditional methods lack depth information and can only provide three degrees-of-freedom…

Robotics · Computer Science 2024-11-05 Dongyu Yan , Guanyu Huang , Fengyu Quan , Haoyao Chen

Six degrees-of-freedom (6-DoF) video provides telepresence by enabling users to move around in the captured scene with a wide field of regard. Compared to methods requiring sophisticated camera setups, the image-based rendering method based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongsen Chen , Fang-Lue Zhang , Simon Finnie , Andrew Chalmers , Teahyun Rhee

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

Head-mounted 360{\deg} displays and portable 360{\deg} cameras have significantly progressed, providing viewers a realistic and immersive experience. However, many omnidirectional videos have low frame rates that can lead to visual fatigue,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Wenxuan Lu , Mengshun Hu , Yansheng Qiu , Liang Liao , Zheng Wang

Omnidirectional and 360{\deg} images are becoming widespread in industry and in consumer society, causing omnidirectional computer vision to gain attention. Their wide field of view allows the gathering of a great amount of information…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Bruno Berenguel-Baeta , Jesus Bermudez-Cameo , Jose J. Guerrero

In this work, we present STOPNet, a framework for 6-DoF object suction detection on production lines, with a focus on but not limited to transparent objects, which is an important and challenging problem in robotic systems and modern…

Robotics · Computer Science 2023-10-10 Yuxuan Kuang , Qin Han , Danshi Li , Qiyu Dai , Lian Ding , Dong Sun , Hanlin Zhao , He Wang

In this paper, we propose a novel end-to-end deep neural network model for omnidirectional depth estimation from a wide-baseline multi-view stereo setup. The images captured with ultra wide field-of-view (FOV) cameras on an omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Changhee Won , Jongbin Ryu , Jongwoo Lim

This paper presents a novel approach to estimating the continuous six degree of freedom (6-DoF) pose (3D translation and rotation) of an object from a single RGB image. The approach combines semantic keypoints predicted by a convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-03-16 Georgios Pavlakos , Xiaowei Zhou , Aaron Chan , Konstantinos G. Derpanis , Kostas Daniilidis

360 images, with a field-of-view (FoV) of 180x360, provide immersive and realistic environments for emerging virtual reality (VR) applications, such as virtual tourism, where users desire to create diverse panoramic scenes from a narrow FoV…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Hao Ai , Zidong Cao , Haonan Lu , Chen Chen , Jian Ma , Pengyuan Zhou , Tae-Kyun Kim , Pan Hui , Lin Wang

Omnidirectional depth estimation has received much attention from researchers in recent years. However, challenges arise due to camera soiling and variations in camera layouts, affecting the robustness and flexibility of the algorithm. In…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Ming Li , Xuejiao Hu , Xueqian Jin , Jinghao Cao , Sidan Du , Yang Li

Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Jiachen Lu , Ze Huang , Zeyu Yang , Jiahui Zhang , Li Zhang

We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The approach is self-supervised and only requires 2D images and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xu Chen , Jie Song , Otmar Hilliges

Inter-robot transfer of training data is a little explored topic in learning- and vision-based robot control. Here we propose a transfer method from a robot with a lower Degree-of-Freedom (DoF) to one with a higher DoF utilizing the…

Robotics · Computer Science 2022-02-22 Kosuke Tahara , Noriaki Hirose

360 images represent scenes captured in all possible viewing directions and enable viewers to navigate freely around the scene thereby providing an immersive experience. Conversely, conventional images represent scenes in a single viewing…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Julius Surya Sumantri , In Kyu Park

Omnidirectional image and video super-resolution is a crucial research topic in low-level vision, playing an essential role in virtual reality and augmented reality applications. Its goal is to reconstruct high-resolution images or video…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Qianqian Zhao , Chunle Guo , Tianyi Zhang , Junpei Zhang , Peiyang Jia , Tan Su , Wenjie Jiang , Chongyi Li

An omni-directional image (ODI) is the image that has a field of view covering the entire sphere around the camera. The ODIs have begun to be used in a wide range of fields such as virtual reality (VR), robotics, and social network…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Keisuke Okubo , Takao Yamanaka

Spherical videos, also known as \ang{360} (panorama) videos, can be viewed with various virtual reality devices such as computers and head-mounted displays. They attract large amount of interest since awesome immersion can be experienced…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Hongying Liu , Zhubo Ruan , Chaowei Fang , Peng Zhao , Fanhua Shang , Yuanyuan Liu , Lijun Wang

This paper introduces MVDiffusion, a simple yet effective method for generating consistent multi-view images from text prompts given pixel-to-pixel correspondences (e.g., perspective crops from a panorama or multi-view images given depth…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shitao Tang , Fuyang Zhang , Jiacheng Chen , Peng Wang , Yasutaka Furukawa
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