Related papers: Synthesizing Computable Functions from Rational Sp…
We study parameterized Constraint Satisfaction Problem for infinite constraint languages. The parameters that we study are weight of the satisfying assignment, number of constraints, maximum number of occurrences of a variable in the…
We study the satisfiability problem of symbolic finite automata and decompose it into the satisfiability problem of the theory of the input characters and the monadic second-order theory of the indices of accepted words. We use our…
We show that the emptiness (unsatisfiability) problem is undecidable and $\mathrm{\Pi}^{0}_{1}$-complete for deterministic propositional while programs with (graph) loop. To this end, we introduce a hypothesis elimination using loops. Using…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
To investigate the evolution of syntax, we need to ascertain the evolutionary r\^ole of syntax and, before that, the very nature of syntax. Here, we will assume that syntax is computing. And then, since we are computationally Turing…
In this paper we consider a fragment of the first-order theory of the real numbers that includes systems of equations of continuous functions in bounded domains, and for which all functions are computable in the sense that it is possible to…
The unification algorithm has long been a target for program synthesis research, but a fully automatic derivation remains a research goal. In deductive program synthesis, computer programming is phrased as a task in theorem proving; a…
For any class of operators which transform unary total functions in the set of natural numbers into functions of the same kind, we define what it means for a real function to be uniformly computable or conditionally computable with respect…
We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…
To date, work on formalizing connectionist computation in a way that is at least Turing-complete has focused on recurrent architectures and developed equivalences to Turing machines or similar super-Turing models, which are of more…
We study the implementability problem for an expressive class of symbolic communication protocols involving multiple participants. Our symbolic protocols describe infinite states and data values using dependent refinement predicates.…
We consider the problem of establishing that a program-synthesis problem is unrealizable (i.e., has no solution in a given search space of programs). Prior work on unrealizability has developed some automatic techniques to establish that a…
The problem of determining whether a probabilistic program terminates almost surely (i.e.~with probability one) is undecidable, and actually $\Pi^0_2$-complete. For this reason, a growing literature has explored classes of programs for…
Inspired from a joint work by A. Beckmann, S. Buss and S. Friedman, we propose a class of set-theoretic functions, predicatively computable functions. Each function in this class is polynomial time computable when we restrict to finite…
This paper presents a theory of systemic undecidability, reframing incomputability as a structural property of systems rather than a localized feature of specific functions or problems. We define a notion of causal embedding and prove a…
We say that a set is exhaustible if it admits algorithmic universal quantification for continuous predicates in finite time, and searchable if there is an algorithm that, given any continuous predicate, either selects an element for which…
In this invited contribution, we propose a comprehensive introduction to game theory applied in computer aided synthesis. In this context, we give some classical results on two-player zero-sum games and then on multi-player non zero-sum…
Over the past decade a considerable amount of research has been done to expand logic programming languages to handle incomplete information. One such language is the language of epistemic specifications. As is usual with logic programming…
We prove a computable version of de Finetti's theorem on exchangeable sequences of real random variables. As a consequence, exchangeable stochastic processes expressed in probabilistic functional programming languages can be automatically…
Epistemic protocol specifications allow programs, for settings in which multiple agents act with incomplete information, to be described in terms of how actions are related to what the agents know. They are a variant of the knowledge-based…