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Artificial intelligence is beginning to reduce the manual effort in the CAD-to-mesh pipeline. Written for meshing and geometry practitioners with limited AI background, this survey organizes recent work by workflow step. We cover part…

Computational Engineering, Finance, and Science · Computer Science 2026-02-03 Steven Owen , Nathan Brown , Nikos Chrisochoides , Rao Garimella , Xianfeng Gu , Franck Ledoux , Na Lei , Roshan Quadros , Navamita Ray , Nicolas Winovich , Yongjie Jessica Zhang

Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to…

Graphics · Computer Science 2025-11-17 Rui Xu , Tianyang Xue , Qiujie Dong , Le Wan , Zhe Zhu , Peng Li , Zhiyang Dou , Cheng Lin , Shiqing Xin , Yuan Liu , Wenping Wang , Taku Komura

Animation techniques bring digital 3D worlds and characters to life. However, manual animation is tedious and automated techniques are often specialized to narrow shape classes. In our work, we propose a technique for automatic re-animation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-15 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

We propose MeshfreeFlowNet, a novel deep learning-based super-resolution framework to generate continuous (grid-free) spatio-temporal solutions from the low-resolution inputs. While being computationally efficient, MeshfreeFlowNet…

Spatio-temporal (3D+t) generative modelling of cardiac shape and motion is crucial for understanding heart structure and function at population scale. Existing generative models for cardiac shape synthesis either adopt volumetric shape…

Image and Video Processing · Electrical Eng. & Systems 2026-05-05 Qiang Ma , Qingjie Meng , Mengyun Qiao , Paul M. Matthews , Declan P. O'Regan , Wenjia Bai

We propose a new neural network, called isomorphic mesh generator (iMG), which generates isomorphic meshes from point clouds containing noise and missing parts. Isomorphic meshes of arbitrary objects have a unified mesh structure even…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Shoko Miyauchi , Ken'ichi Morooka , Ryo Kurazume

The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…

Fracture produces new mesh fragments that introduce additional degrees of freedom in the system dynamics. Existing finite element method (FEM) based solutions suffer from an explosion in computational cost as the system matrix size…

Graphics · Computer Science 2024-08-19 Avirup Mandal , Parag Chaudhuri , Subhasis Chaudhuri

Meshfree simulation methods are emerging as compelling alternatives to conventional mesh-based approaches, particularly in the fields of Computational Fluid Dynamics (CFD) and continuum mechanics. In this publication, we provide a…

Machine Learning · Computer Science 2024-03-21 Paulami Banerjee , Mohan Padmanabha , Chaitanya Sanghavi , Isabel Michel , Simone Gramsch

Neurosurgery interventions involve complex tracking systems because a tissue deformation takesplace. The neuronavigation system relies only on preoperative images. In order to overcome the soft tissue deformations and guarantee the accuracy…

Medical Physics · Physics 2007-10-03 Claudio Lobos , Marek Bucki , Yohan Payan , Nancy Hitschfeld

We present an algorithm that allows a user within a virtual environment to perform real-time unconstrained cuts or consecutive tears, i.e., progressive, continuous fractures on a deformable rigged and soft-body mesh model in…

We present a deep learning model to automatically generate computer models of the human heart from patient imaging data with an emphasis on its capability to generate thin-walled cardiac structures. Our method works by deforming a template…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Arjun Narayanan , Fanwei Kong , Shawn Shadden

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis, completion, and editing). However, these tasks are often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Peng Huang , Yifeng Chen , Zeyu Zhang , Hao Tang

Since the seminal work of Idelsohn, O\~nate and Del-Pin (2004), the Particle Finite Element Method (PFEM) has relied on a Delaunay triangulation and the Alpha--Shape (AS) algorithm in the remeshing process. This approach guarantees a good…

City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Sayan Paul , Sourav Ghosh , Siddharth Katageri , Soumyadip Maity , Sanjana Sinha , Brojeshwar Bhowmick

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for…

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

This paper proposes a fully-automatic, text-guided generative method for producing perfectly-repeating, periodic, tile-able 2D imagery, such as the one seen on floors, mosaics, ceramics, and the work of M.C. Escher. In contrast to square…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Noam Aigerman , Thibault Groueix