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One of the key issues of Visual Question Answering (VQA) is to reason with semantic clues in the visual content under the guidance of the question, how to model relational semantics still remains as a great challenge. To fully capture…

Multimedia · Computer Science 2019-08-22 Zhuoqian Yang , Zengchang Qin , Jing Yu , Yue Hu

Scene graph generation (SGG) of surgical procedures is crucial in enhancing holistically cognitive intelligence in the operating room (OR). However, previous works have primarily relied on multi-stage learning, where the generated semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Jialun Pei , Diandian Guo , Jingyang Zhang , Manxi Lin , Yueming Jin , Pheng-Ann Heng

Graph generation is integral to various engineering and scientific disciplines. Nevertheless, existing methodologies tend to overlook the generation of edge attributes. However, we identify critical applications where edge attributes are…

Social and Information Networks · Computer Science 2024-12-30 Nimrod Berman , Eitan Kosman , Dotan Di Castro , Omri Azencot

Event-based vision is an emerging research field involving processing data generated by Dynamic Vision Sensors (neuromorphic cameras). One of the latest proposals in this area are Graph Convolutional Networks (GCNs), which allow to process…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Kamil Jeziorek , Piotr Wzorek , Krzysztof Blachut , Andrea Pinna , Tomasz Kryjak

Procedural text understanding requires machines to reason about entity states within the dynamical narratives. Current procedural text understanding approaches are commonly \textbf{entity-wise}, which separately track each entity and…

Computation and Language · Computer Science 2022-03-16 Jialong Tang , Hongyu Lin , Meng Liao , Yaojie Lu , Xianpei Han , Le Sun , Weijian Xie , Jin Xu

Capturing global contextual representations by exploiting long-range pixel-pixel dependencies has shown to improve semantic segmentation performance. However, how to do this efficiently is an open question as current approaches of utilising…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

Point cloud, an efficient 3D object representation, has become popular with the development of depth sensing and 3D laser scanning techniques. It has attracted attention in various applications such as 3D tele-presence, navigation for…

Computer Vision and Pattern Recognition · Computer Science 2018-06-11 Gusi Te , Wei Hu , Zongming Guo , Amin Zheng

Estimating scene flow in RGB-D videos is attracting much interest of the computer vision researchers, due to its potential applications in robotics. The state-of-the-art techniques for scene flow estimation, typically rely on the knowledge…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Ravi Kumar Thakur , Snehasis Mukherjee

Dynamic Scene Graph Generation (DSGG) focuses on identifying visual relationships within the spatial-temporal domain of videos. Conventional approaches often employ multi-stage pipelines, which typically consist of object detection,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Guan Wang , Zhimin Li , Qingchao Chen , Yang Liu

Scene graph representations, which form a graph of visual object nodes together with their attributes and relations, have proved useful across a variety of vision and language applications. Recent work in the area has used Natural Language…

Computation and Language · Computer Science 2019-09-16 Martin Andrews , Yew Ken Chia , Sam Witteveen

Point clouds data, as one kind of representation of 3D objects, are the most primitive output obtained by 3D sensors. Unlike 2D images, point clouds are disordered and unstructured. Hence it is not straightforward to apply classification…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Zhuyang Xie , Junzhou Chen , Bo Peng

Scene graphs are nodes and edges consisting of objects and object-object relationships, respectively. Scene graph generation (SGG) aims to identify the objects and their relationships. We propose a bidirectional GRU (BiGRU) transformer…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Naina Dhingra , Florian Ritter , Andreas Kunz

Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jiacheng Hong , Kunzhen Wu , Mingrui Yu , Yichao Gu , Shengze Xue , Shuangjiu Xiao , Deli Dong

In this article, we propose the novel concept of Belief Scene Graphs, which are utility-driven extensions of partial 3D scene graphs, that enable efficient high-level task planning with partial information. We propose a graph-based learning…

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyi Zhang , Daoyi Gao , Naiqi Li , Angela Dai

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Zhigang Wang , Yifei Su , Chenhui Li , Dong Wang , Yan Huang , Bin Zhao , Xuelong Li

Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xingning Dong , Tian Gan , Xuemeng Song , Jianlong Wu , Yuan Cheng , Liqiang Nie

Learning to infer graph representations and performing spatial reasoning in a complex surgical environment can play a vital role in surgical scene understanding in robotic surgery. For this purpose, we develop an approach to generate the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Mobarakol Islam , Lalithkumar Seenivasan , Lim Chwee Ming , Hongliang Ren

Audio-Visual scene understanding is a challenging problem due to the unstructured spatial-temporal relations that exist in the audio signals and spatial layouts of different objects and various texture patterns in the visual images.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Liguang Zhou , Yuhongze Zhou , Xiaonan Qi , Junjie Hu , Tin Lun Lam , Yangsheng Xu