Related papers: Weight-Reducing Turing Machines
Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock…
In the previous work, we have given a novel, game-semantic model of computation in an intrinsic, non-inductive and non-axiomatic manner, which is similar to Turing machines but beyond computation on natural numbers, e.g., higher-order…
We study the relation between the standard two-way automata and more powerful devices, namely, two-way finite automata with an additional "pebble" movable along the input tape. Similarly as in the case of the classical two-way machines, it…
The halting problem for Turing machines is decidable on a set of asymptotic probability one. Specifically, there is a set B of Turing machine programs such that (i) B has asymptotic probability one, so that as the number of states n…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…
We show that the Revenue-Optimal Deterministic Mechanism Design problem for a single additive buyer is #P-hard, even when the distributions have support size 2 for each item and, more importantly, even when the optimal solution is…
A $d$-limited automaton is a Turing machine that may rewrite each input cell at most~$d$ times. Hibbard (1967) showed that for every $d \geq 2$ such automata recognize all context-free languages and that deterministic $d$-limited automata…
We consider the computational model of the Queue Automaton. An old result is that the deterministic queue automaton is equally expressive as the Turing machine. We introduced the Reactive Turing Machine, enhancing the Turing machine with a…
Algorithms which learn environments represented by automata in the past have had complexity scaling with the number of states in the automaton, which can be exponentially large even for automata recognizing regular expressions with a small…
Systems of deterministic finite automata communicating by sending their states upon request are investigated, when the amount of communication is restricted. The computational power and decidability properties are studied for the case of…
Large Language Models (LLMs) now exhibit remarkable reasoning capabilities through test-time compute scaling (TTS), with impressive performance across math and coding benchmarks. In parallel, research in model compression has developed…
We present an efficient algorithm to reduce the size of nondeterministic tree automata, while retaining their language. It is based on new transition pruning techniques, and quotienting of the state space w.r.t. suitable equivalences. It…
We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…
This paper contains two results on timed extensions of pushdown automata (PDA). As our first result we prove that the model of dense-timed PDA of Abdulla et al. collapses: it is expressively equivalent to dense-timed PDA with timeless…
The state complexity of a finite(-state) automaton intuitively measures the size of the description of the automaton. Sakoda and Sipser [STOC 1972, pp. 275--286] were concerned with nonuniform families of finite automata and they discussed…
We present the first study of non-deterministic weighted automata under probabilistic semantics. In this semantics words are random events, generated by a Markov chain, and functions computed by weighted automata are random variables. We…
The Tsetlin Machine (TM) is an interpretable mechanism for pattern recognition that constructs conjunctive clauses from data. The clauses capture frequent patterns with high discriminating power, providing increasing expression power with…
We show that equivalence of deterministic linear tree transducers can be decided in polynomial time when their outputs are interpreted over the free group. Due to the cancellation properties offered by the free group, the required…
We generalize the concept of synchronizing words for finite automata, which map all states of the automata to the same state, to deterministic visibly push-down automata. Here, a synchronizing word w does not only map all states to the same…
A weight normalization procedure, commonly called pushing, is introduced for weighted tree automata (wta) over commutative semifields. The normalization preserves the recognized weighted tree language even for nondeterministic wta, but it…