Related papers: Multiparty Protocol that Usually Shuffles
In the field of interactive coding, two or more parties wish to carry out a distributed computation over a communication network that may be noisy. The ultimate goal is to develop efficient coding schemes that can tolerate a high level of…
Motivated by the need for robust and fast distributed computation in highly dynamic Peer-to-Peer (P2P) networks, we study algorithms for the fundamental distributed agreement problem. P2P networks are highly dynamic networks that experience…
A continuous variable controlled quantum dialogue scheme is proposed. The scheme is further modified to obtain two other protocols of continuous variable secure multiparty computation. The first one of these protocols provides a solution of…
Oblivious transfer is a primitive of paramount importance in cryptography or, more precisely, two- and multi-party computation due to its universality. Unfortunately, oblivious transfer cannot be achieved in an unconditionally secure way…
Secure multi-party computation (MPC) is a broad cryptographic concept that can be adopted for privacy-preserving computation. With MPC, a number of parties can collaboratively compute a function, without revealing the actual input or output…
Anonymous communication networks are important building blocks for online privacy protection. One approach to achieve anonymity is to relay messages through multiple routers, where each router shuffles messages independently. To achieve…
A general proof of the security against eavesdropping of a previously introduced protocol for two-party quantum key distribution based on entanglement swapping [Phys. Rev. A {\bf 61}, 052312 (2000)] is provided. In addition, the protocol is…
A distributed computing protocol consists of three components: (i) Data Localization: a network-wide dataset is decomposed into local datasets separately preserved at a network of nodes; (ii) Node Communication: the nodes hold individual…
In the model that has become known as "Perfectly Secure Message Transmission"(PSMT), a sender Alice is connected to a receiver Bob through n parallel two-way channels. A computationally unbounded adversary Eve controls t of these channels,…
We introduce a new information theoretic measure that we call Public Information Complexity (PIC), as a tool for the study of multi-party computation protocols, and of quantities such as their communication complexity, or the amount of…
Multi-Party Quantum Computation (MPQC) has attracted a lot of attention as a potential killer-app for quantum networks through it's ability to preserve privacy and integrity of the highly valuable computations they would enable.…
In several critical military missions, more than one decision level are involved. These decision levels are often independent and distributed, and sensitive pieces of information making up the military mission must be kept hidden from one…
Multiparty session types (MPST) are a specification and verification framework for distributed message-passing systems. The communication protocol of the system is specified as a global type, from which a collection of local types (local…
The aim of this paper is to demonstrate the feasibility of authenticated throughput-efficient routing in an unreliable and dynamically changing synchronous network in which the majority of malicious insiders try to destroy and alter…
This paper presents a new protocol for Internet voting based on implicit data security. This protocol allows recasting of votes, which permits a change of mind by voters either during the time window over which polling is open or during a…
Privacy preserving multi-party computation has many applications in areas such as medicine and online advertisements. In this work, we propose a framework for distributed, secure machine learning among untrusted individuals. The framework…
Multiparty Session Types (MPST) are a well-established typing discipline for message-passing processes interacting on sessions involving two or more participants. Session typing can ensure desirable properties: absence of communication…
Consider a network of k parties, each holding a long sequence of n entries (a database), with minimum vertex-cut greater than t. We show that any empirical statistic across the network of databases can be computed by each party with perfect…
The 2-receiver broadcast channel is studied: a network with three parties where the transmitter and one of the receivers are the primarily involved parties and the other receiver considered as third party. The messages that are determined…
Existing work on privacy-preserving machine learning with Secure Multiparty Computation (MPC) is almost exclusively focused on model training and on inference with trained models, thereby overlooking the important data pre-processing stage.…