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Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…

Graphics · Computer Science 2024-08-21 Xin Ming , Jiawei Li , Jingwang Ling , Libo Zhang , Feng Xu

Modern 3D engines and graphics pipelines require mesh as a memory-efficient representation, which allows efficient rendering, geometry processing, texture editing, and many other downstream operations. However, it is still highly difficult…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Isabella Liu , Hao Su , Xiaolong Wang

Traditional methods for high-dimensional diffeomorphic mapping often struggle with the curse of dimensionality. We propose a mesh-free learning framework designed for $n$-dimensional mapping problems, seamlessly combining variational…

Machine Learning · Computer Science 2025-11-05 Zhiwen Li , Cheuk Hin Ho , Lok Ming Lui

Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…

Graphics · Computer Science 2015-06-30 Jianbo Ye , Zhixin Yan

In this paper, we propose a machine learning approach to recognise engineering shape features such as holes, slots, etc. in a CAD mesh model. With the advent of digital archiving, newer manufacturing techniques such as 3D printing, scanning…

Computer Vision and Pattern Recognition · Computer Science 2021-12-16 Lakshmi Priya Muraleedharan , Ramanathan Muthuganapathy

Meshes are widely used in 3D computer vision and graphics, but their irregular topology poses challenges in applying them to existing neural network architectures. Recent advances in mesh neural networks turn to remeshing and push the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Shengchao Yuan , Yishun Dou , Rui Shi , Bingbing Ni , Zhong Zheng

Stiffener layout optimization of complex surfaces is fulfilled within the framework of topology optimization. A combined parameterization method is developed in two aspects. One is to parameterize the material distribution of the stiffener…

Computational Engineering, Finance, and Science · Computer Science 2022-01-26 Weihong Zhang , Shengqi Feng

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

Despite the rapidly evolving field of computational electromagnetics, few open-source tools have managed to tackle the problem of automatic mesh generation for properly discretizing the problem of interest into a finite set of elements…

Signal Processing · Electrical Eng. & Systems 2022-09-22 Apostolos Spanakis-Misirlis

In this paper, we introduce a new 3D hex mesh visual analysis system that emphasizes poor-quality areas with an aggregated glyph, highlights overlapping elements, and provides detailed boundary error inspection in three forms. By supporting…

Graphics · Computer Science 2024-03-04 Lei Si , Guoning Chen

We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by controlling mean curvature. Applications include surface fairing -- flowing a mesh onto say, a reference sphere -- and mesh extrusion --…

Computational Geometry · Computer Science 2019-06-11 Loic Le Folgoc , Daniel C. Castro , Jeremy Tan , Bishesh Khanal , Konstantinos Kamnitsas , Ian Walker , Amir Alansary , Ben Glocker

Building an online 3D LiDAR mapping system that produces a detailed surface reconstruction while remaining computationally efficient is a challenging task. In this paper, we present PlanarMesh, a novel incremental, mesh-based LiDAR…

Robotics · Computer Science 2025-10-16 Jiahao Wang , Nived Chebrolu , Yifu Tao , Lintong Zhang , Ayoung Kim , Maurice Fallon

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Topology optimization (TO) in two dimensions often presents a trade-off between structural performance and manufacturability, with unpenalized (variable-thickness) methods yielding superior but complex designs, and penalized (SIMP) methods…

Computational Engineering, Finance, and Science · Computer Science 2025-07-28 Gabriel Stankiewicz , Chaitanya Dev , Paul Steinmann

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Benoit Guillard , Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Timur Bagautdinov , Pierre Baque , Pascal Fua

We develop a block-structured solver for high-fidelity simulation of flows in complex geometries, based on overlapping (Chimera) meshes. The key components of the algorithm are a baseline dissipation-free central discretization and…

Fluid Dynamics · Physics 2025-06-09 Andrea Di Mascio , Sergio Pirozzoli

We introduce an integrated meshing and finite element method pipeline enabling black-box solution of partial differential equations in the volume enclosed by a boundary representation. We construct a hybrid hexahedral-dominant mesh, which…

Numerical Analysis · Computer Science 2022-02-04 Teseo Schneider , Jeremie Dumas , Xifeng Gao , Mario Botsch , Daniele Panozzo , Denis Zorin

Industrial CAD workflows require robust, generalizable 3D geometric representations supporting accuracy and explainability. We introduce Shape, a self-supervised foundation model converting surface meshes into dense per-token embeddings.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Bayangmbe Mounmo , Sam Chien , Mile Mitrovic

The efficient approximation of quantity of interest derived from PDEs with lognormal diffusivity is a central challenge in uncertainty quantification. In this study, we propose a multilevel quasi-Monte Carlo framework to approximate…

Numerical Analysis · Mathematics 2025-08-06 Joakim Beck , Yang Liu , Erik von Schwerin , Raúl Tempone

3D shapes from scanning, reconstruction, or AI-generated content often lack simple quad mesh layouts -- critical for efficient editing and modeling. Existing quad-remeshing techniques typically produce complex layouts with irregular loops,…

Graphics · Computer Science 2026-05-01 Youkang Kong , Yang Liu , Yue Dong , Xin Tong , Heung-Yeung Shum
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