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Related papers: HexDom: Polycube-Based Hexahedral-Dominant Mesh Ge…

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The use of pyramid elements is crucial to the construction of efficient hex-dominant meshes. For conforming nodal finite element methods with mixed element types, it is advantageous for nodal distributions on the faces of the pyramid to…

Numerical Analysis · Mathematics 2014-12-17 Jesse Chan , T. Warburton

Constructing well-behaved Laplacian and mass matrices is essential for tetrahedral mesh processing. Unfortunately, the \emph{de facto} standard linear finite elements exhibit bias on tetrahedralized regular grids, motivating the development…

Graphics · Computer Science 2024-06-14 Alec Jacobson

We proposed, in a recent paper (10.1002/nme.5987), a fast 3D parallel Delaunay kernel for tetrahedral mesh generation. This kernel was however incomplete in the sense that it lacked the necessary mesh improvement tools. The present paper…

Computational Geometry · Computer Science 2020-08-20 Célestin Marot , Jean-François Remacle

Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to…

Graphics · Computer Science 2025-11-17 Rui Xu , Tianyang Xue , Qiujie Dong , Le Wan , Zhe Zhu , Peng Li , Zhiyang Dou , Cheng Lin , Shiqing Xin , Yuan Liu , Wenping Wang , Taku Komura

This paper presents a methodology aiming at easing considerably the generation of high-quality meshes for complex 3D domains. We show that the whole mesh generation process can be controlled with only five parameters to generate in one…

Numerical Analysis · Mathematics 2020-09-10 Arthur Bawin , François Henrotte , Jean-François Remacle

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Mesh is a fundamental representation of 3D assets in various industrial applications, and is widely supported by professional softwares. However, due to its irregular structure, mesh creation and manipulation is often time-consuming and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhaoyang Lyu , Ben Fei , Jinyi Wang , Xudong Xu , Ya Zhang , Weidong Yang , Bo Dai

This paper shows that constraint programming techniques can successfully be used to solve challenging hex-meshing problems. Schneiders' pyramid is a square-based pyramid whose facets are subdivided into three or four quadrangles by adding…

Computational Geometry · Computer Science 2018-09-24 Kilian Verhetsel , Jeanne Pellerin , Jean-françois Remacle

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

Graphics · Computer Science 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

In this paper, we introduce a new 3D hex mesh visual analysis system that emphasizes poor-quality areas with an aggregated glyph, highlights overlapping elements, and provides detailed boundary error inspection in three forms. By supporting…

Graphics · Computer Science 2024-03-04 Lei Si , Guoning Chen

Given a sequence of finite element spaces which form a de Rham sequence, we will construct a dual representation of these spaces with associated differential operators which connect these spaces such that they also form a de Rham sequence.…

Numerical Analysis · Mathematics 2020-09-30 Varun Jain , Yi Zhang , Artur Palha , Marc Gerritsma

Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this potential is largely unrealized because these assets always need…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Yiwen Chen , Tong He , Di Huang , Weicai Ye , Sijin Chen , Jiaxiang Tang , Xin Chen , Zhongang Cai , Lei Yang , Gang Yu , Guosheng Lin , Chi Zhang

The request for high-quality solutions continually grows in a world where more and more tasks are executed through computers. This also counts for fields such as engineering, computer graphics, etc., which use meshes to solve their…

Graphics · Computer Science 2022-11-11 Luca Schaller

Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not only incur a heavy computational burden on training but also…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Yisu Zhang , Jianke Zhu , Lixiang Lin

We introduce VertexRegen, a novel mesh generation framework that enables generation at a continuous level of detail. Existing autoregressive methods generate meshes in a partial-to-complete manner and thus intermediate steps of generation…

Graphics · Computer Science 2025-08-13 Xiang Zhang , Yawar Siddiqui , Armen Avetisyan , Chris Xie , Jakob Engel , Henry Howard-Jenkins

Manually creating 3D environments for AR/VR applications is a complex process requiring expert knowledge in 3D modeling software. Pioneering works facilitate this process by generating room meshes conditioned on textual style descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Jonas Schult , Sam Tsai , Lukas Höllein , Bichen Wu , Jialiang Wang , Chih-Yao Ma , Kunpeng Li , Xiaofang Wang , Felix Wimbauer , Zijian He , Peizhao Zhang , Bastian Leibe , Peter Vajda , Ji Hou

Mesh generation remains a key technology in many areas where numerical simulations are required. As numerical algorithms become more efficient and computers become more powerful, the percentage of time devoted to mesh generation becomes…

Graphics · Computer Science 2022-10-19 Xinhai Chen , Jie Liu , Junjun Yan , Zhichao Wang , Chunye Gong

In this paper, we present a NURBS-enhanced finite element method that integrates the NURBS-based boundary representation of a geometric domain into a standard finite element framework for hexahedral meshes. We decompose an open, bounded,…

Numerical Analysis · Mathematics 2026-02-02 Duygu Sap

Although digital fabrication processes at the desktop scale have become proficient and prolific, systems aimed at producing larger-scale structures are still typically complex, expensive, and unreliable. In this work, we present an approach…

Robotics · Computer Science 2025-10-16 Miana Smith , Paul Arthur Richard , Alexander Htet Kyaw , Neil Gershenfeld