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Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Michael Niemeyer , Lars Mescheder , Michael Oechsle , Andreas Geiger

We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yao Wei , George Vosselman , Michael Ying Yang

Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Pietro Bonazzi , Marie-Julie Rakatosaona , Marco Cannici , Federico Tombari , Davide Scaramuzza

Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Jan Bednarik , Shaifali Parashar , Erhan Gundogdu , Mathieu Salzmann , Pascal Fua

In the realm of 3D reconstruction from 2D images, a persisting challenge is to achieve high-precision reconstructions devoid of 3D Ground Truth data reliance. We present UNeR3D, a pioneering unsupervised methodology that sets a new standard…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Hongbin Lin , Juangui Xu , Qingfeng Xu , Zhengyu Hu , Handing Xu , Yunzhi Chen , Yongjun Hu , Zhenguo Nie

Diffusion models currently achieve state-of-the-art performance for both conditional and unconditional image generation. However, so far, image diffusion models do not support tasks required for 3D understanding, such as view-consistent 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Zexiang Xu , Matthew Fisher , Paul Henderson , Hakan Bilen , Niloy J. Mitra , Paul Guerrero

Building good 3D maps is a challenging and expensive task, which requires high-quality sensors and careful, time-consuming scanning. We seek to reduce the cost of building good reconstructions by correcting views of existing low-quality…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Ştefan Săftescu , Paul Newman

Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Chunyu Li , Taisuke Hashimoto , Eiichi Matsumoto , Hiroharu Kato

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiatong Xia , Lingqiao Liu

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Paul Henderson , Vittorio Ferrari

As the task of 2D-to-3D reconstruction has gained significant attention in various real-world scenarios, it becomes crucial to be able to generate high-quality point clouds. Despite the recent success of deep learning models in generating…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Yu Feng , Xing Shi , Mengli Cheng , Yun Xiong

Reconstructing 3D shapes from a single image plays an important role in computer vision. Many methods have been proposed and achieve impressive performance. However, existing methods mainly focus on extracting semantic information from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Shaoming Li , Qing Cai , Songqi Kong , Runqing Tan , Heng Tong , Shiji Qiu , Yongguo Jiang , Zhi Liu

Generative models have proven effective at modeling 3D shapes and their statistical variations. In this paper we investigate their application to point clouds, a 3D shape representation widely used in computer vision for which, however,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Roman Klokov , Edmond Boyer , Jakob Verbeek

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

3D urban reconstruction of buildings from remotely sensed imagery has drawn significant attention during the past two decades. While aerial imagery and LiDAR provide higher resolution, satellite imagery is cheaper and more efficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Bo Xu , Xu Zhang , Zhixin Li , Matt Leotta , Shih-Fu Chang , Jie Shan

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We present a novel framework for mesh reconstruction from unstructured point clouds by taking advantage of the learned visibility of the 3D points in the virtual views and traditional graph-cut based mesh generation. Specifically, we first…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shuang Song , Zhaopeng Cui , Rongjun Qin

Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Jingbo Zhang , Ziyu Wan , Jing Liao