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We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should…

Computation and Language · Computer Science 2019-04-05 Sheng Shen , Daniel Fried , Jacob Andreas , Dan Klein

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…

Sound · Computer Science 2024-04-09 Junming Chen , Yunfei Liu , Jianan Wang , Ailing Zeng , Yu Li , Qifeng Chen

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

Achieving natural dyadic interaction requires generating facial expressions that are emotionally appropriate and socially aligned with human preference. Human feedback offers a compelling mechanism to guide such alignment, yet how to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Xu Chen , Rui Gao , Xinjie Zhang , Haoyu Zhang , Che Sun , Zhi Gao , Yuwei Wu , Yunde Jia

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

Human-Computer Interaction · Computer Science 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

Motion correlation interfaces are those that present targets moving in different patterns, which the user can select by matching their motion. In this paper, we re-formulate the task of target selection as a probabilistic inference problem.…

Human-Computer Interaction · Computer Science 2021-02-09 Eduardo Velloso , Carlos Hitoshi Morimoto

While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis…

The goal of the system presented in this paper is to develop a natural talking gesture generation behavior for a humanoid robot, by feeding a Generative Adversarial Network (GAN) with human talking gestures recorded by a Kinect. A direct…

Robotics · Computer Science 2019-09-05 Unai Zabala , Igor Rodriguez , José María Martínez-Otzeta , Elena Lazkano

The generation of co-speech gestures for digital humans is an emerging area in the field of virtual human creation. Prior research has made progress by using acoustic and semantic information as input and adopting classify method to…

Sound · Computer Science 2024-04-16 Fan Zhang , Naye Ji , Fuxing Gao , Siyuan Zhao , Zhaohan Wang , Shunman Li

Text-to-motion generation is an emerging and challenging problem, which aims to synthesize motion with the same semantics as the input text. However, due to the lack of diverse labeled training data, most approaches either limit to specific…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Junfan Lin , Jianlong Chang , Lingbo Liu , Guanbin Li , Liang Lin , Qi Tian , Chang Wen Chen

Recent advances in text-driven human motion generation enable models to synthesize realistic motion sequences from natural language descriptions. However, most existing approaches assume identity-neutral motion and generate movements using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Wenqi Jia , Zekun Li , Abhay Mittal , Chengcheng Tang , Chuan Guo , Lezi Wang , James Matthew Rehg , Lingling Tao , Size An

Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Haiyang Liu , Zihao Zhu , Naoya Iwamoto , Yichen Peng , Zhengqing Li , You Zhou , Elif Bozkurt , Bo Zheng

Social robot capabilities, such as talking gestures, are best produced using data driven approaches to avoid being repetitive and to show trustworthiness. However, there is a lack of robust quantitative methods that allow to compare such…

We propose PersonaGesture, a diffusion-based pipeline for single-reference co-speech gesture personalization of unseen speakers. Given target speech and one motion clip from a new speaker, the model must synthesize gestures that follow the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xiangyue Zhang , Yiyi Cai , Kunhang Li , Kaixing Yang , You Zhou , Zhengqing Li , Xuangeng Chu , Jiaxu Zhang , Haiyang Liu

Prompt-tuning has become an increasingly popular parameter-efficient method for adapting large pretrained language models to downstream tasks. However, both discrete prompting and continuous prompting assume fixed prompts for all data…

Computation and Language · Computer Science 2023-07-12 Runcheng Liu , Ahmad Rashid , Ivan Kobyzev , Mehdi Rezagholizadeh , Pascal Poupart

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

This study introduces a novel approach to generate dance motions using onomatopoeia as input, with the aim of enhancing creativity and diversity in dance generation. Unlike text and music, onomatopoeia conveys rhythm and meaning through…

Machine Learning · Computer Science 2023-06-08 Miki Okamura , Naruya Kondo , Tatsuki Fushimi , Maki Sakamoto , Yoichi Ochiai

Diffusion models have demonstrated remarkable synthesis quality and diversity in generating co-speech gestures. However, the computationally intensive sampling steps associated with diffusion models hinder their practicality in real-world…

Graphics · Computer Science 2025-03-24 Yongkang Cheng , Shaoli Huang , Xuelin Chen , Jifeng Ning , Mingming Gong

Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-14 Junyu Dong , Lina Wang , Jun Liu , Xin Sun
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