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Actual individual preferences are neither complete (=total) nor antisymmetric in general, so that at least every quasi-order must be an admissible input to a satisfactory choice rule. It is argued that the traditional notion of…

Combinatorics · Mathematics 2007-05-23 Jobst Heitzig

We consider a setting where $n$ buyers, with combinatorial preferences over $m$ items, and a seller, running a priority-based allocation mechanism, repeatedly interact. Our goal, from observing limited information about the results of these…

Computer Science and Game Theory · Computer Science 2014-08-29 Avrim Blum , Yishay Mansour , Jamie Morgenstern

This paper presents an experimental study to investigate the learning and decision making behavior of individuals in a human society. Social learning is used as the mathematical basis for modelling interaction of individuals that aim to…

Social and Information Networks · Computer Science 2014-08-25 Maziyar Hamdi , Grayden Solman , Alan Kingstone , Vikram Krishnamurthy

In imperfect-information games, agents must make decisions based on partial knowledge of the game state. The Belief Stochastic Game model addresses this challenge by delegating state estimation to the game model itself. This allows agents…

Artificial Intelligence · Computer Science 2025-08-20 Achille Morenville , Éric Piette

We analyze a model of learning and belief formation in networks in which agents follow Bayes rule yet they do not recall their history of past observations and cannot reason about how other agents' beliefs are formed. They do so by making…

Statistics Theory · Mathematics 2016-11-29 M. Amin Rahimian , Ali Jadbabaie

Selectional preference learning methods have usually focused on word-to-class relations, e.g., a verb selects as its subject a given nominal class. This paper extends previous statistical models to class-to-class preferences, and presents a…

Computation and Language · Computer Science 2007-05-23 Eneko Agirre , David Martinez

In the sequential learning problem, agents in a network attempt to predict a binary ground truth, informed by both a noisy private signal and the predictions of neighboring agents before them. It is well known that social learning in this…

Social and Information Networks · Computer Science 2026-02-10 William Guo , Edward Xiong , Jie Gao

As the consequences of opinion polarization effect our everyday life in more and more aspect, the understanding of its origins and driving forces becomes increasingly important. Here we develop an agent-based network model with realistic…

Physics and Society · Physics 2024-09-26 Zoltan Kovács , Anna Zafeiris , Gergely Palla

Explainable systems expose information about why certain observed effects are happening to the agents interacting with them. We argue that this constitutes a positive flow of information that needs to be specified, verified, and balanced…

Logic in Computer Science · Computer Science 2025-09-24 Bernd Finkbeiner , Hadar Frenkel , Julian Siber

An individual can only experience regret if she learns about an unchosen alternative. In many situations, learning about an unchosen alternative is possible only if someone else chose it. We develop a model where the ex-post information…

Theoretical Economics · Economics 2023-07-18 Claudia Cerrone , Francesco Feri , Philip R. Neary

There are many ways we can not know. Even in systems that we created ourselves, as, for example, systems in mathematical logic, Go\"edel and Tarski's theorems impose limits on what we can know. As we try to speak of the real world, things…

History and Philosophy of Physics · Physics 2020-06-04 André C. R. Martins

In diffusion social learning over weakly-connected graphs, it has been shown recently that influential agents shape the beliefs of non-influential agents. This paper analyzes this mechanism more closely and addresses two main questions.…

Multiagent Systems · Computer Science 2018-11-07 Hawraa Salami , Bicheng Ying , Ali H. Sayed

We design and implement lab experiments to evaluate the normative appeal of behavior arising from models of ambiguity-averse preferences. We report two main empirical findings. First, we demonstrate that behavior reflects an incomplete…

Theoretical Economics · Economics 2024-07-26 Christoph Kuzmics , Brian W. Rogers , Xiannong Zhang

We design a double-or-quits game to compare the speed of learning one's specific ability with the speed of rising confidence as the task gets increasingly difficult. We find that people on average learn to be overconfident faster than they…

Other Statistics · Statistics 2017-07-11 Louis Lévy-Garboua , Muniza Askari , Marco Gazel

Our societies are heterogeneous in many dimensions such as census, education, religion, ethnic and cultural composition. The links between individuals - e.g. by friendship, marriage or collaboration - are not evenly distributed, but rather…

Physics and Society · Physics 2010-06-16 P. Pin , M. Marsili , S. Franz

Many social sciences such as psychology and economics try to learn the behaviour of complex agents such as humans, organisations and countries. The current statistical methods used for learning this behaviour try to infer generally valid…

Artificial Intelligence · Computer Science 2021-03-08 Benedikt T. Kleppmann

When information acquisition is costly but flexible, a principal may rationally acquire information that favors one group over another. The former group faces incentives to invest in becoming productive, while the latter is discouraged from…

Theoretical Economics · Economics 2024-09-10 Federico Echenique , Anqi Li

We study a setting where a group of agents, each receiving partially informative private signals, seek to collaboratively learn the true underlying state of the world (from a finite set of hypotheses) that generates their joint observation…

Systems and Control · Electrical Eng. & Systems 2019-07-09 Aritra Mitra , John A. Richards , Shreyas Sundaram

This paper is dedicated to a cautious learning methodology for predicting preferences between alternatives characterized by binary attributes (formally, each alternative is seen as a subset of attributes). By "cautious", we mean that the…

Artificial Intelligence · Computer Science 2022-06-16 Hugo Gilbert , Mohamed Ouaguenouni , Meltem Ozturk , Olivier Spanjaard

We study a framework where agents have to avoid aversive signals. The agents are given only partial information, in the form of features that are projections of task states. Additionally, the agents have to cope with non-determinism,…

Artificial Intelligence · Computer Science 2016-05-17 Tom J. Ameloot