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Pedestrian behavior has much more complicated characteristics in a dense crowd and thus attracts the widespread interest of scientists and engineers. However, even successful modeling approaches such as pedestrian models based on particle…

Multiagent Systems · Computer Science 2014-04-11 Qi Xu , Baohua Mao , Xujie Feng , Jia Feng

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

Artificial Intelligence · Computer Science 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the agent's morphology differs significantly from that of the…

Robotics · Computer Science 2025-08-05 Tianyu Li , Hengbo Ma , Sehoon Ha , Kwonjoon Lee

Effective human-robot interaction, such as in robot learning from human demonstration, requires the learning agent to be able to ground abstract concepts (such as those contained within instructions) in a corresponding high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Yordan Hristov , Alex Lascarides , Subramanian Ramamoorthy

We introduce a new dynamic model with the capability of recognizing both activities that an individual is performing as well as where that ndividual is located. Our model is novel in that it utilizes a dynamic graphical model to jointly…

Artificial Intelligence · Computer Science 2012-07-02 Amarnag Subramanya , Alvin Raj , Jeff A. Bilmes , Dieter Fox

Grounded Situation Recognition (GSR) aims to generate structured semantic summaries of images for "human-like" event understanding. Specifically, GSR task not only detects the salient activity verb (e.g. buying), but also predicts all…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Zhi-Qi Cheng , Qi Dai , Siyao Li , Teruko Mitamura , Alexander G. Hauptmann

Computational agents support humans in many areas of life and are therefore found in heterogeneous contexts. This means they operate in rapidly changing environments and can be confronted with huge state and action spaces. In order to…

Artificial Intelligence · Computer Science 2023-08-31 Nicole Merkle , Ralf Mikut

Bottom-up approaches for image-based multi-person pose estimation consist of two stages: (1) keypoint detection and (2) grouping of the detected keypoints to form person instances. Current grouping approaches rely on learned embedding from…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Jiahao Lin , Gim Hee Lee

Engagement in Human-Machine Interaction is the process by which entities participating in the interaction establish, maintain, and end their perceived connection. It is essential to monitor the engagement state of patients in various…

Human-Computer Interaction · Computer Science 2023-03-03 Hanan Salam

Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…

Artificial Intelligence · Computer Science 2016-12-02 Peter W. Battaglia , Razvan Pascanu , Matthew Lai , Danilo Rezende , Koray Kavukcuoglu

This paper presents the design of deep learning architectures which allow to classify the social relationship existing between two people who are walking in a side-by-side formation into four possible categories --colleagues, couple, family…

Machine Learning · Computer Science 2022-07-08 Oscar Castro , Ely Repiso , Anais Garrell , Alberto Sanfeliu

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Savinay Nagendra , Prapti Panigrahi

In healthcare, AI techniques are widely used for tasks like risk assessment and anomaly detection. Despite AI's potential as a valuable assistant, its role in complex medical data analysis often oversimplifies human-AI collaboration…

Human-Computer Interaction · Computer Science 2024-07-23 Yang Ouyang , Chenyang Zhang , He Wang , Tianle Ma , Chang Jiang , Yuheng Yan , Zuoqin Yan , Xiaojuan Ma , Chuhan Shi , Quan Li

Despite significant recent advances in the field of head pose estimation and facial expression recognition, raising the cognitive level when analysing human activity presents serious challenges to current concepts. Motivated by the need of…

Computer Vision and Pattern Recognition · Computer Science 2017-03-17 Grigorios Kalliatakis , Nikolaos Vidakis , Georgios Triantafyllidis

We present a novel task that measures how people generalize objects' causal powers based on observing a single (Experiment 1) or a few (Experiment 2) causal interactions between object pairs. We propose a computational modeling framework…

Artificial Intelligence · Computer Science 2021-11-25 Bonan Zhao , Christopher G. Lucas , Neil R. Bramley

We present RELATE, a model that learns to generate physically plausible scenes and videos of multiple interacting objects. Similar to other generative approaches, RELATE is trained end-to-end on raw, unlabeled data. RELATE combines an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Sebastien Ehrhardt , Oliver Groth , Aron Monszpart , Martin Engelcke , Ingmar Posner , Niloy Mitra , Andrea Vedaldi

Pushing is a motion primitive useful to handle objects that are too large, too heavy, or too cluttered to be grasped. It is at the core of much of robotic manipulation, in particular when physical interaction is involved. It seems…

Robotics · Computer Science 2016-08-05 Kuan-Ting Yu , Maria Bauza , Nima Fazeli , Alberto Rodriguez

Temporal action proposal generation is an essential and challenging task that aims at localizing temporal intervals containing human actions in untrimmed videos. Most of existing approaches are unable to follow the human cognitive process…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Viet-Khoa Vo-Ho , Ngan Le , Kashu Yamazaki , Akihiro Sugimoto , Minh-Triet Tran

There is a large variation in the activities that humans perform in their everyday lives. We consider modeling these composite human activities which comprises multiple basic level actions in a completely unsupervised setting. Our model…

Computer Vision and Pattern Recognition · Computer Science 2016-03-14 Chenxia Wu , Jiemi Zhang , Ozan Sener , Bart Selman , Silvio Savarese , Ashutosh Saxena
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