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We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and…

In this paper, we address the challenging problem of 3D concept grounding (i.e. segmenting and learning visual concepts) by looking at RGBD images and reasoning about paired questions and answers. Existing visual reasoning approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Yining Hong , Yilun Du , Chunru Lin , Joshua B. Tenenbaum , Chuang Gan

Although great progress has been made in 3D visual grounding, current models still rely on explicit textual descriptions for grounding and lack the ability to reason human intentions from implicit instructions. We propose a new task called…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Chenming Zhu , Tai Wang , Wenwei Zhang , Kai Chen , Xihui Liu

The paper presents a learning-based method for computing a discriminative 3D point cloud descriptor for place recognition purposes. Existing methods, such as PointNetVLAD, are based on unordered point cloud representation. They use PointNet…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Jacek Komorowski

LiDAR-based localization approach is a fundamental module for large-scale navigation tasks, such as last-mile delivery and autonomous driving, and localization robustness highly relies on viewpoints and 3D feature extraction. Our previous…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Shiqi Zhao , Peng Yin , Ge Yi , Sebastian Scherer

Unsupervised 3D instance segmentation aims to segment objects from a 3D point cloud without any annotations. Existing methods face the challenge of either too loose or too tight clustering, leading to under-segmentation or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Cheng Shi , Yulin Zhang , Bin Yang , Jiajin Tang , Yuexin Ma , Sibei Yang

Existing real-world super-resolution (RSR) methods based on generative priors have achieved remarkable progress in producing high-quality and globally consistent reconstructions. However, they often struggle to recover fine-grained details…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zixin Guo , Kai Zhao , Luyan Zhang

Instance segmentation is a challenging task aiming at classifying and segmenting all object instances of specific classes. While two-stage box-based methods achieve top performances in the image domain, they cannot easily extend their…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Xiang Li , Jinglu Wang , Xiao Li , Yan Lu

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

We introduce Open3DIS, a novel solution designed to tackle the problem of Open-Vocabulary Instance Segmentation within 3D scenes. Objects within 3D environments exhibit diverse shapes, scales, and colors, making precise instance-level…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Phuc D. A. Nguyen , Tuan Duc Ngo , Evangelos Kalogerakis , Chuang Gan , Anh Tran , Cuong Pham , Khoi Nguyen

Three dimensional (3D) object recognition is becoming a key desired capability for many computer vision systems such as autonomous vehicles, service robots and surveillance drones to operate more effectively in unstructured environments.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Chenxi Xiao , Juan Wachs

We consider the problem of object recognition in 3D using an ensemble of attribute-based classifiers. We propose two new concepts to improve classification in practical situations, and show their implementation in an approach implemented…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Wentao Luan , Yezhou Yang , Cornelia Fermuller , John Baras

We present SceneSuggest: an interactive 3D scene design system providing context-driven suggestions for 3D model retrieval and placement. Using a point-and-click metaphor we specify regions in a scene in which to automatically place and…

Graphics · Computer Science 2017-03-02 Manolis Savva , Angel X. Chang , Maneesh Agrawala

3D visual grounding aims at grounding a natural language description about a 3D scene, usually represented in the form of 3D point clouds, to the targeted object region. Point clouds are sparse, noisy, and contain limited semantic…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Zhengyuan Yang , Songyang Zhang , Liwei Wang , Jiebo Luo

3D visual grounding has made notable progress in localizing objects within complex 3D scenes. However, grounding referring expressions beyond objects in 3D scenes remains unexplored. In this paper, we introduce Anywhere3D-Bench, a holistic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Tianxu Wang , Zhuofan Zhang , Ziyu Zhu , Yue Fan , Jing Xiong , Pengxiang Li , Xiaojian Ma , Qing Li

3D semantic scene understanding tasks have achieved great success with the emergence of deep learning, but often require a huge amount of manually annotated training data. To alleviate the annotation cost, we propose the first…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Shichao Dong , Guosheng Lin

Promising performance has been achieved for visual perception on the point cloud. However, the current methods typically rely on labour-extensive annotations on the scene scans. In this paper, we explore how synthetic models alleviate the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Runnan Chen , Xinge Zhu , Nenglun Chen , Dawei Wang , Wei Li , Yuexin Ma , Ruigang Yang , Wenping Wang

This paper proposes a multi-view extension of instance segmentation without relying on texture or shape descriptor matching. Multi-view instance segmentation becomes challenging for scenes with repetitive textures and shapes, e.g., plant…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Takuma Doi , Fumio Okura , Toshiki Nagahara , Yasuyuki Matsushita , Yasushi Yagi

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Haifeng Huang , Yilun Chen , Zehan Wang , Rongjie Huang , Runsen Xu , Tai Wang , Luping Liu , Xize Cheng , Yang Zhao , Jiangmiao Pang , Zhou Zhao