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While live 360 degree video streaming delivers immersive viewing experience, it poses significant bandwidth and latency challenges for content delivery networks. Edge servers are expected to play an important role in facilitating live…

Multimedia · Computer Science 2024-01-30 Chen Li , Tingwei Ye , Tongyu Zong , Liyang Sun , Houwei Cao , Yong Liu

Proactive streaming video understanding requires models to continuously process video streams and decide when to respond, rather than merely what to respond. This naturally introduces a decision-making problem under partial observations,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Ao Li , Zihan Xiao , Zihao Yue , Boshen Xu , Linli Yao , Jiaze Li , Pei Fu , Jianzhong Ju , Jian Luan , Qin Jin

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

We introduce a Transformer based 6D Object Pose Estimation framework VideoPose, comprising an end-to-end attention based modelling architecture, that attends to previous frames in order to estimate accurate 6D Object Poses in videos. Our…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Apoorva Beedu , Huda Alamri , Irfan Essa

We present a novel adaptive online learning (AOL) framework to predict human movement trajectories in dynamic video scenes. Our framework learns and adapts to changes in the scene environment and generates best network weights for different…

Computer Vision and Pattern Recognition · Computer Science 2020-08-31 Manh Huynh , Gita Alaghband

Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Chen Li , Tongyu Zong , Yueyu Hu , Yao Wang , Yong Liu

Recognizing and localizing events in videos is a fundamental task for video understanding. Since events may occur in auditory and visual modalities, multimodal detailed perception is essential for complete scene comprehension. Most previous…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Jiashuo Yu , Ying Cheng , Rui-Wei Zhao , Rui Feng , Yuejie Zhang

The ability to predict future outcomes conditioned on observed video frames is crucial for intelligent decision-making in autonomous systems. Recently, deep recurrent architectures have been applied to the task of video prediction. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Malte Mosbach , Sven Behnke

The panoramic video is widely used to build virtual reality (VR) and is expected to be one of the next generation Killer-Apps. Transmitting panoramic VR videos is a challenging task because of two problems: 1) panoramic VR videos are…

Multimedia · Computer Science 2017-04-24 Lun Wang , Damai Dai , Jie Jiang , Tong Yang , Xiaoke Jiang , Zekun Cai , Yang Li , Xiaoming Li

We describe the results of a randomized controlled trial of video-streaming algorithms for bitrate selection and network prediction. Over the last eight months, we have streamed 14.2 years of video to 56,000 users across the Internet.…

Networking and Internet Architecture · Computer Science 2020-07-14 Francis Y. Yan , Hudson Ayers , Chenzhi Zhu , Sadjad Fouladi , James Hong , Keyi Zhang , Philip Levis , Keith Winstein

3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Zhouping Wang , Sarah Ostadabbas

In this endeavor, we developed a comprehensive system that processes integrated visual features derived from video frames captured by a regular camera, along with depth details obtained from a point cloud scanner. This system is designed to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Alexander Liu

This paper proposes a person-centric and online approach to the challenging problem of localization and prediction of actions and interactions in videos. Typically, localization or recognition is performed in an offline manner where all the…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Khurram Soomro , Haroon Idrees , Mubarak Shah

Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Dong Li , Wenqi Zhong , Wei Yu , Yingwei Pan , Dingwen Zhang , Ting Yao , Junwei Han , Tao Mei

Video prediction is a challenging computer vision task that has a wide range of applications. In this work, we present a new family of Transformer-based models for video prediction. Firstly, an efficient local spatial-temporal separation…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Xi Ye , Guillaume-Alexandre Bilodeau

People differ in how much they move their head versus their eyes when shifting gaze, yet such tendencies remain largely unexplored in HCI. We introduce head movement tendencies as a fundamental dimension of individual difference in VR and…

Human-Computer Interaction · Computer Science 2026-02-09 Jinghui Hu , Ludwig Sidenmark , Hock Siang Lee , Hans Gellersen

There exists a multitude of online video tutorials to teach physical movements such as exercises. Yet, users lack support to verify the accuracy of their movements when following such videos and have to rely on their own perception. To…

Human-Computer Interaction · Computer Science 2020-10-12 Atima Tharatipyakul , Kenny Choo , Simon T. Perrault

Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high-quality VR on untethered mobile devices remains an extremely…

Networking and Internet Architecture · Computer Science 2022-10-03 Songzhou Yang , Yuan He , Xiaolong Zheng

With advancements in hardware, high-quality HMD devices are being developed by numerous companies, driving increased consumer interest in AR, VR, and MR applications. In this work, we present a new dataset, called VRBiom, of periocular…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Ketan Kotwal , Ibrahim Ulucan , Gokhan Ozbulak , Janani Selliah , Sebastien Marcel

In HTTP Adaptive Streaming, video content is conventionally encoded by adapting its spatial resolution and quantization level to best match the prevailing network state and display characteristics. It is well known that the traditional…

Image and Video Processing · Electrical Eng. & Systems 2021-09-17 Angeliki V. Katsenou , Fan Zhang , Kyle Swanson , Mariana Afonso , Joel Sole , David R. Bull