Related papers: A 3D model-based approach for fitting masks to fac…
Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted…
Wearing a face mask is one of the adjustments we had to follow to reduce the spread of the coronavirus. Having our faces covered by masks constantly has driven the need to understand and investigate how this behavior affects the recognition…
Recognizing wild faces is extremely hard as they appear with all kinds of variations. Traditional methods either train with specifically annotated variation data from target domains, or by introducing unlabeled target variation data to…
Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…
We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still…
The use of facial masks in public spaces has become a social obligation since the wake of the COVID-19 global pandemic and the identification of facial masks can be imperative to ensure public safety. Detection of facial masks in video…
We have witnessed rapid advances in both face presentation attack models and presentation attack detection (PAD) in recent years. Compared to widely studied 2D face presentation attacks (e.g. printed photos and video replays), 3D face…
Existing methods for 3D face reconstruction from a few casually captured images employ deep learning based models along with a 3D Morphable Model(3DMM) as face geometry prior. Structure From Motion(SFM), followed by Multi-View Stereo (MVS),…
High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented…
The remarkable progress in 3D face reconstruction has resulted in high-detail and photorealistic facial representations. Recently, Diffusion Models have revolutionized the capabilities of generative methods by surpassing the performance of…
We present the first 3D morphable modelling approach, whereby 3D face shape can be directly and completely defined using a textual prompt. Building on work in multi-modal learning, we extend the FLAME head model to a common image-and-text…
Reconstructing 3D face from a single unconstrained image remains a challenging problem due to diverse conditions in unconstrained environments. Recently, learning-based methods have achieved notable results by effectively capturing complex…
State-of-the-art methods for 3D reconstruction of faces from a single image require 2D-3D pairs of ground-truth data for supervision. Such data is costly to acquire, and most datasets available in the literature are restricted to pairs for…
RGB-based 3D pose estimation methods have been successful with the development of deep learning and the emergence of high-quality 3D pose datasets. However, most existing methods do not operate well for testing images whose distribution is…
This work focuses on the analysis that whether 3D face models can be learned from only the speech inputs of speakers. Previous works for cross-modal face synthesis study image generation from voices. However, image synthesis includes…
Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…
Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…
Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in the computer vision community. However, most algorithms are designed for faces in small to medium poses…
3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…
We propose ID-to-3D, a method to generate identity- and text-guided 3D human heads with disentangled expressions, starting from even a single casually captured in-the-wild image of a subject. The foundation of our approach is anchored in…