Related papers: Towards Conversational Humor Analysis and Design
Existing dialog datasets contain a sequence of utterances and responses without any explicit background knowledge associated with them. This has resulted in the development of models which treat conversation as a sequence-to-sequence…
This article proposes a cognitive mechanism of humour of general applicability, not restricted to verbal communication. It is indebted to Raskin's concept of script overlap, and conforms to the incongruity-resolution theoretical framework,…
Humor is prevalent in online communications and it often relies on more than one modality (e.g., cartoons and memes). Interpreting humor in multimodal settings requires drawing on diverse types of knowledge, including metaphorical,…
We explore story generation: creative systems that can build coherent and fluent passages of text about a topic. We collect a large dataset of 300K human-written stories paired with writing prompts from an online forum. Our dataset enables…
We predict discourse segment boundaries from linguistic features of utterances, using a corpus of spoken narratives as data. We present two methods for developing segmentation algorithms from training data: hand tuning and machine learning.…
Humor is a central aspect of human communication that has not been solved for artificial agents so far. Large language models (LLMs) are increasingly able to capture implicit and contextual information. Especially, OpenAI's ChatGPT recently…
Sarcasm is a sophisticated way of wrapping any immanent truth, mes-sage, or even mockery within a hilarious manner. The advent of communications using social networks has mass-produced new avenues of socialization. It can be further said…
Writers generally rely on plans or sketches to write long stories, but most current language models generate word by word from left to right. We explore coarse-to-fine models for creating narrative texts of several hundred words, and…
Understanding various humour styles is essential for comprehending the multifaceted nature of humour and its impact on fields such as psychology and artificial intelligence. This understanding has revealed that humour, depending on the…
Sarcasm generation has been investigated in previous studies by considering it as a text-to-text generation problem, i.e., generating a sarcastic sentence for an input sentence. In this paper, we study a new problem of cross-modal sarcasm…
Large Language Models (LLMs) offer strong generative capabilities, but many applications require explicit and \textit{fine-grained} control over specific textual concepts, such as humor, persuasiveness, or formality. Prior approaches in…
With the recent advances in Artificial Intelligence (AI) and Large Language Models (LLMs), the automation of daily tasks, like automatic writing, is getting more and more attention. Hence, efforts have focused on aligning LLMs with human…
The computer realization of a "sense of humour" requires the creation of an algorithm for solving the "linguistic problem", i.e. the problem of recognizing a continuous sequence of polysemantic images. Such algorithm may be realized in the…
Puns play a vital role in academic research due to their distinct structure and clear definition, which aid in the comprehensive analysis of linguistic humor. However, the understanding of puns in large language models (LLMs) has not been…
Hedging is a strategy for softening the impact of a statement in conversation. In reducing the strength of an expression, it may help to avoid embarrassment (more technically, ``face threat'') to one's listener. For this reason, it is often…
We present a novel response generation system that can be trained end to end on large quantities of unstructured Twitter conversations. A neural network architecture is used to address sparsity issues that arise when integrating contextual…
This paper proposes a novel framework for generating lingual descriptions of indoor scenes. Whereas substantial efforts have been made to tackle this problem, previous approaches focusing primarily on generating a single sentence for each…
Humor generation remains challenging task for Large Language Models (LLMs), due to their subjective nature. We focus on satire, a form of humor strongly shaped by context. In this work, we present a novel pipeline for grounded satire…
While humor has been historically studied from a psychological, cognitive and linguistic standpoint, its study from a computational perspective is an area yet to be explored in Computational Linguistics. There exist some previous works, but…
A computer model of "a sense of humour" suggested previously [arXiv:0711.2058,0711.2061], relating the humorous effect with a specific malfunction in information processing, is given in somewhat different exposition. Psychological aspects…