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Related papers: Revelation Gap for Pricing from Samples

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This paper considers prior-independent mechanism design, namely identifying a single mechanism that has near optimal performance on every prior distribution. We show that mechanisms with truthtelling equilibria, a.k.a., revelation…

Computer Science and Game Theory · Computer Science 2018-08-01 Yiding Feng , Jason D. Hartline

We study prior-independent pricing for selling a single item to a single buyer when the seller observes only a single sample from the valuation distribution, while the buyer knows the distribution. Classical robust pricing approaches either…

Computer Science and Game Theory · Computer Science 2026-02-23 Zhihao Gavin Tang , Yixin Tao , Shixin Wang

We continue the study of the performance for fixed-price mechanisms in the bilateral trade problem, and improve approximation ratios of welfare-optimal mechanisms in several settings. Specifically, in the case where only the buyer…

Computer Science and Game Theory · Computer Science 2023-03-29 Zhengyang Liu , Zeyu Ren , Zihe Wang

We consider the fundamental scenario where a single item is to be sold to one of two agents. Both agents draw their valuation for the item from the same probability distribution. However, only one of them submits a bid to the mechanism. The…

Computer Science and Game Theory · Computer Science 2025-08-26 Ioannis Caragiannis , Georgios Kalantzis

We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…

Computer Science and Game Theory · Computer Science 2014-02-26 Richard Cole , Vasilis Gkatzelis , Gagan Goel

We study the problem of setting a price for a potential buyer with a valuation drawn from an unknown distribution $D$. The seller has "data"' about $D$ in the form of $m \ge 1$ i.i.d. samples, and the algorithmic challenge is to use these…

Computer Science and Game Theory · Computer Science 2015-02-12 Zhiyi Huang , Yishay Mansour , Tim Roughgarden

This paper studies mechanism design environments in which the designer does not know the distribution of agents' private information a priori and instead learns from agents' behavior induced by the mechanism itself. We formalize a notion of…

Theoretical Economics · Economics 2026-03-16 Zhiming Feng , Qingmin Liu

This paper considers the design of non-truthful mechanisms from samples. We identify a parameterized family of mechanisms with strategically simple winner-pays-bid, all-pay, and truthful payment formats. In general (not necessarily…

Computer Science and Game Theory · Computer Science 2019-06-26 Jason Hartline , Samuel Taggart

We consider a fundamental problem in microeconomics: selling a single item to a number of potential buyers, whose values are drawn from known independent and regular (not necessarily identical) distributions. There are four widely-used and…

Computer Science and Game Theory · Computer Science 2020-01-23 Yaonan Jin , Pinyan Lu , Zhihao Gavin Tang , Tao Xiao

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by…

Computer Science and Game Theory · Computer Science 2021-05-06 Hiromichi Goko , Ayumi Igarashi , Yasushi Kawase , Kazuhisa Makino , Hanna Sumita , Akihisa Tamura , Yu Yokoi , Makoto Yokoo

We consider the provision of an abstract service to single-dimensional agents. Our model includes position auctions, single-minded combinatorial auctions, and constrained matching markets. When the agents' values are drawn from a…

Computer Science and Game Theory · Computer Science 2012-12-18 Nikhil R. Devanur , Jason D. Hartline , Qiqi Yan

We study a market for private data in which a data analyst publicly releases a statistic over a database of private information. Individuals that own the data incur a cost for their loss of privacy proportional to the differential privacy…

Computer Science and Game Theory · Computer Science 2012-10-01 Pranav Dandekar , Nadia Fawaz , Stratis Ioannidis

We study the problem of fairly and truthfully allocating $m$ indivisible items to $n$ agents with additive preferences. Specifically, we consider truthful mechanisms outputting allocations that satisfy EF$^{+u}_{-v}$, where, in an…

Computer Science and Game Theory · Computer Science 2025-12-08 Xiaolin Bu , Biaoshuai Tao

A monopolistic seller aims to sell an indivisible item to multiple potential buyers. Each buyer's valuation depends on their private type and the item's quality. The seller can observe the quality but it is unknown to buyers. This quality…

Computer Science and Game Theory · Computer Science 2024-11-13 Zhikang Fan , Weiran Shen

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças

This paper studies mechanism design for revenue maximization in a distribution-reporting setting, where the auctioneer does not know the buyers' true value distributions. Instead, each buyer reports and commits to a bid distribution in the…

Computer Science and Game Theory · Computer Science 2025-07-08 Xiaotie Deng , Yanru Guan , Ningyuan Li , Zihe Wang , Jie Zhang

We study revenue maximization in a buyer-seller setting where the seller has a single object and the buyer has both a private valuation and a private budget. Private budgets complicate the classic single-product monopoly problem, making…

Computer Science and Game Theory · Computer Science 2026-04-30 Juan Carlos Carbajal , Ahuva Mualem

We study repeated resource allocation with strategic agents, where monetary transfers are disallowed and the planner has no prior information on agents' utility distributions. Inspired by the costly state verification literature, we assume…

Computer Science and Game Theory · Computer Science 2026-05-28 Yan Dai , Moise Blanchard , Patrick Jaillet

We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…

Computer Science and Game Theory · Computer Science 2016-08-17 Salman Fadaei , Martin Bichler

We study the two-agent single-item bilateral trade. Ideally, the trade should happen whenever the buyer's value for the item exceeds the seller's cost. However, the classical result of Myerson and Satterthwaite showed that no mechanism can…

Computer Science and Game Theory · Computer Science 2022-05-03 Yumou Fei
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