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Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this…

Human-Computer Interaction · Computer Science 2024-05-24 Daniel Martin , Sandra Malpica , Diego Gutierrez , Belen Masia , Ana Serrano

While the promise of autonomous vehicles has led to significant scientific and industrial progress, fully automated, SAE level 5 conform cars will likely not see mass adoption anytime soon. Instead, in many applications, human supervision,…

Human-Computer Interaction · Computer Science 2023-08-28 Snehanjali Kalamkar , Verena Biener , Fabian Beck , Jens Grubert

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

Cross-core communication is increasingly a bottleneck as the number of processing elements increase per system-on-chip. Typical hardware solutions to cross-core communication are often inflexible; while software solutions are flexible, they…

Hardware Architecture · Computer Science 2021-01-21 Qinzhe Wu , Jonathan Beard , Ashen Ekanayake , Andreas Gerstlauer , Lizy K. John

In this work, we design and implement VQ-LLM, an efficient fused Vector Quantization (VQ) kernel generation framework. We first introduce a software abstraction called codebook cache to optimize codebook access efficiency and support the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-01 Zihan Liu , Xinhao Luo , Junxian Guo , Wentao Ni , Yangjie Zhou , Yue Guan , Cong Guo , Weihao Cui , Yu Feng , Minyi Guo , Yuhao Zhu , Minjia Zhang , Jingwen Leng , Chen Jin

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite the growing adoption of VR across domains, there is a…

Human-Computer Interaction · Computer Science 2026-04-22 Esin Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

Abrupt resolution changes in virtual reality (VR) streaming can significantly impair the quality-of-experience (QoE) of users, particularly during transitions from high to low resolutions. Existing QoE models and transmission schemes…

Networking and Internet Architecture · Computer Science 2025-08-14 Chang Wu , Yuang Chen , Yiyuan Chen , Fengqian Guo , Xiaowei Qin , Hancheng Lu

Mobile augmented reality (MAR) is envisioned as a key immersive application in 6G, enabling virtual content rendering aligned with the physical environment through device pose estimation. In this paper, we propose a novel agent-driven…

Networking and Internet Architecture · Computer Science 2025-08-13 Conghao Zhou , Lulu Sun , Xiucheng Wang , Peng Yang , Feng Lyu , Sihan Lu , Xuemin Shen

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

Multimedia · Computer Science 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

Due to the large bandwidth, low latency and computationally intensive features of virtual reality (VR) video applications, the current resource-constrained wireless and edge networks cannot meet the requirements of on-demand VR delivery. In…

Networking and Internet Architecture · Computer Science 2021-09-07 Zhuojia Gu , Hancheng Lu , Chenkai Zou

The metro as a form of public transportation is an important urban infrastructure that takes a large population from place A to B every day. To achieve that, it is primarily designed for extreme functionality and efficiency. However, in…

Human-Computer Interaction · Computer Science 2022-10-04 Yiying Wu , Miikka J. Lehtonen

Video super-resolution (VSR) is a critical task for enhancing low-bitrate and low-resolution videos, particularly in streaming applications. While numerous solutions have been developed, they often suffer from high computational demands,…

Image and Video Processing · Electrical Eng. & Systems 2024-09-27 Marcos V Conde , Zhijun Lei , Wen Li , Christos Bampis , Ioannis Katsavounidis , Radu Timofte

Federated learning (FL) has been recognized as a viable solution for local-privacy-aware collaborative model training in wireless edge networks, but its practical deployment is hindered by the high communication overhead caused by frequent…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-22 Shuai Wang , Yanqing Xu , Chaoqun You , Mingjie Shao , Tony Q. S. Quek

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

Human-Computer Interaction · Computer Science 2022-12-02 Alexandra Kitson

Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object with high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Rafael Monroy , Matis Hudon , Aljosa Smolic

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

With the continuous growth in the consumer markets of mobile smartphones and increasingly in augmented reality wearable devices, several avenues of research investigate the relationships between the quality perceived by mobile users and the…

Multimedia · Computer Science 2015-03-05 Patrick Seeling

MLLMs require high-resolution visual inputs for fine-grained tasks like document understanding and dense scene perception. However, current global resolution scaling paradigms indiscriminately flood the quadratic self-attention mechanism…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Yuheng Shi , Xiaohuan Pei , Linfeng Wen , Minjing Dong , Chang Xu

Deploying deep neural networks on mobile devices is increasingly important but remains challenging due to limited computing resources. On the other hand, their unified memory architecture and narrower gap between CPU and GPU performance…

Machine Learning · Computer Science 2026-02-20 Zhuojin Li , Marco Paolieri , Leana Golubchik

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu
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