Related papers: IBRNet: Learning Multi-View Image-Based Rendering
Neural Radiance Fields (NeRF) have been proposed for photorealistic novel view rendering. However, it requires many different views of one scene for training. Moreover, it has poor generalizations to new scenes and requires retraining or…
Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish…
This paper tackles the problem of novel view synthesis from a single image. In particular, we target real-world scenes with rich geometric structure, a challenging task due to the large appearance variations of such scenes and the lack of…
Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…
We present See360, which is a versatile and efficient framework for 360 panoramic view interpolation using latent space viewpoint estimation. Most of the existing view rendering approaches only focus on indoor or synthetic 3D environments…
Deep networks have recently enjoyed enormous success when applied to recognition and classification problems in computer vision, but their use in graphics problems has been limited. In this work, we present a novel deep architecture that…
We present a novel neural algorithm for performing high-quality, high-resolution, real-time novel view synthesis. From a sparse set of input RGB images or videos streams, our network both reconstructs the 3D scene and renders novel views at…
Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination -- are based on inverse…
Novel view synthesis (NVS) from a single image is highly ill-posed due to large unobserved regions, especially for views that deviate significantly from the input. While existing methods focus on consistency between the source and generated…
This paper aims to tackle the challenge of dynamic view synthesis from multi-view videos. The key observation is that while previous grid-based methods offer consistent rendering, they fall short in capturing appearance details of a complex…
Recent neural rendering and reconstruction techniques, such as NeRFs or Gaussian Splatting, have shown remarkable novel view synthesis capabilities but require hundreds of images of the scene from diverse viewpoints to render high-quality…
Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes,…
Generating consistent multi-view images from a single image remains challenging. Lack of spatial consistency often degrades 3D mesh quality in surface reconstruction. To address this, we propose LoomNet, a novel multi-view diffusion…
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…
Rendering novel view images is highly desirable for many applications. Despite recent progress, it remains challenging to render high-fidelity and view-consistent novel views of large-scale scenes from in-the-wild images with inevitable…
Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the…
In this study, we present a method for synthesizing novel views from a single 360-degree RGB-D image based on the neural radiance field (NeRF) . Prior studies relied on the neighborhood interpolation capability of multi-layer perceptrons to…
The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…
Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to static models as training each frame is infeasible. We…
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…