Related papers: Evolution toward linguistic coherence in naming ga…
Evolutionary games on graphs describe how strategic interactions and population structure determine evolutionary success, quantified by the probability that a single mutant takes over a population. Graph structures, compared to the…
(shortened version) Religions and languages are social variables, like age, sex, wealth or political opinions, to be studied like any other organizational parameter. In fact, religiosity is one of the most important sociological aspects of…
We consider a model of language development, known as the naming game, in which agents invent, share and then select descriptive words for a single object, in such a way as to promote local consensus. When formulated on a finite and…
A simple model of language evolution, proposed in \cite{K_N}, is characterized by a pay-off in communicative function, and by an error in learning, that measures the accuracy in language acquisition. In the mean field approximation, this…
The dynamical interactions that occur in newly formed planetary systems may reflect the conditions occurring in the protoplanetary disk out of which they formed. With this in mind, we explore the attainment and maintenance of orbital…
We introduce a class of stochastic models for the dynamics of two linguistic variants that are competing to become the single, shared convention within an unstructured community of speakers. Different instances of the model are…
Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper,…
Persistent language-model agents increasingly combine tool use, tiered memory, reflective prompting, and runtime adaptation. In such systems, behavior is shaped not only by current prompts but by mutable internal conditions that influence…
The processes leading to change in languages are manifold. In order to reduce ambiguity in the transmission of information, agreement on a set of conventions for recurring problems is favored. In addition to that, speakers tend to use…
We conduct a series of experiments designed to empirically demonstrate the effects of varying the structural features of a multi-agent emergent communication game framework. Specifically, we model the interactions (edges) between individual…
In the process of collectively inventing new words for new concepts in a population, conflicts can quickly become numerous, in the form of synonymy and homonymy. Remembering all of them could cost too much memory, and remembering too few…
Given a language, which in this article is a set of strings of some fixed length, we study the problem of producing its elements by a procedure in which each position has its own local rule. We introduce a way of measuring how much…
Recent contributions address the problem of language coexistence as that of two species competing to aggregate speakers, thus focusing on the dynamics of linguistic traits across populations. They draw inspiration from physics and biology…
A simple spatial computer simulation model was recently introduced to study the evolution of the linguistic diversity. The model considers processes of selective geographic colonization, linguistic anomalous diffusion and mutation. In the…
Recently, emergence of signaling conventions, among which language is a prime example, draws a considerable interdisciplinary interest ranging from game theory, to robotics to evolutionary linguistics. Such a wide spectrum of research is…
Evolution occurs in populations of reproducing individuals. It is well known that population structure can affect evolutionary dynamics. Traditionally, natural selection is studied between mutants that differ in reproductive rate, but are…
In contrast with animal communication systems, diversity is characteristic of almost every aspect of human language. Languages variously employ tones, clicks, or manual signs to signal differences in meaning; some languages lack the…
Traditionally, the formation of vocabularies has been studied by agent-based models (specially, the Naming Game) in which random pairs of agents negotiate word-meaning associations at each discrete time step. This paper proposes a first…
A quantitative method is suggested, where meanings of words, and grammatic rules about these, of a vocabulary are represented by real numbers. People meet randomly, and average their vocabularies if they are equal; otherwise they either…
Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…