Related papers: A Linear Time Algorithm for Constructing Hierarchi…
For the first time we provide a succinct pattern matching index for arbitrary graphs that can be built in polynomial time, which requires less space and answers queries more efficiently than the one in [SODA 2021]. We show that, given an…
A $k$-matching cover of a graph $G$ is a union of $k$ matchings of $G$ which covers $V(G)$. A matching cover of $G$ is optimal if it consists of the fewest matchings of $G$. In this paper, we present an algorithm for finding an optimal…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
The problem of extending partial geometric graph representations such as plane graphs has received considerable attention in recent years. In particular, given a graph $G$, a connected subgraph $H$ of $G$ and a drawing $\mathcal{H}$ of $H$,…
For two independent Erd\H{o}s-R\'enyi graphs $\mathbf G(n,p)$, we study the maximal overlap (i.e., the number of common edges) of these two graphs over all possible vertex correspondence. We present a polynomial-time algorithm which finds a…
In a graph $G$, a vertex subset $S\subseteq V(G)$ is said to be a dominating set of $G$ if every vertex not in $S$ is adjacent to a vertex in $S$. A dominating set $S$ of a graph $G$ is called a paired-dominating set if the induced subgraph…
The girth of a graph is the length of its shortest cycle. We give an algorithm that computes in O(n(log n)^3) time and O(n) space the (weighted) girth of an n-vertex planar digraph with arbitrary real edge weights. This is an improvement of…
Graph Neural Networks (GNNs) have been widely applied to various fields for learning over graph-structured data. They have shown significant improvements over traditional heuristic methods in various tasks such as node classification and…
In this paper we propose a new approach for developing a proof that P=NP. We propose to use a polynomial-time reduction of a NP-complete problem to Linear Programming. Earlier such attempts used polynomial-time transformation which is a…
Overlap is a common phenomenon seen when structural components of a digital object are neither disjoint nor nested inside each other. Overlapping components resist reduction to a structural hierarchy, and tree-based indexing and query…
We present an algorithm to count the number of occurrences of a pattern graph $H$ as an induced subgraph in a host graph $G$. If $G$ belongs to a bounded expansion class, the algorithm runs in linear time. Our design choices are motivated…
Counting small patterns in a large dataset is a fundamental algorithmic task. The most common version of this task is subgraph/homomorphism counting, wherein we count the number of occurrences of a small pattern graph $H$ in an input graph…
Hyperbolicity measures, in terms of (distance) metrics, how close a given graph is to being a tree. Due to its relevance in modeling real-world networks, hyperbolicity has seen intensive research over the last years. Unfortunately, the best…
In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…
There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…
The move structure represents a permutation $\pi$ of $[0,n)$ as a covering set of $O(r)$ disjoint intervals (contiguous subsets of $[0,n)$), where $r$ is the minimum number of intervals whose values permute together. Formally, $r = 1 +…
We study algorithmic and structural aspects of connectivity in hypergraphs. Given a hypergraph $H=(V,E)$ with $n = |V|$, $m = |E|$ and $p = \sum_{e \in E} |e|$ the best known algorithm to compute a global minimum cut in $H$ runs in time…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
A straight-line drawing of a graph $G$ is a mapping which assigns to each vertex a point in the plane and to each edge a straight-line segment connecting the corresponding two points. The rectilinear crossing number of a graph $G$,…
Subgraph and homomorphism counting are fundamental algorithmic problems. Given a constant-sized pattern graph $H$ and a large input graph $G$, we wish to count the number of $H$-homomorphisms/subgraphs in $G$. Given the massive sizes of…