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In this paper, we present GazeTrak, the first acoustic-based eye tracking system on glasses. Our system only needs one speaker and four microphones attached to each side of the glasses. These acoustic sensors capture the formations of the…
In low-resource computing contexts, such as smartphones and other tiny devices, Both deep learning and machine learning are being used in a lot of identification systems. as authentication techniques. The transparent, contactless, and…
Voice interfaces are increasingly used in high stakes domains such as mobile banking, smart home security, and hands free healthcare. Meanwhile, modern generative models have made high quality voice forgeries inexpensive and easy to create,…
Audio-driven human gesture synthesis is a crucial task with broad applications in virtual avatars, human-computer interaction, and creative content generation. Despite notable progress, existing methods often produce gestures that are…
In this paper, we present a dataset of diving gesture images used for human-robot interaction underwater. By offering this open access dataset, the paper aims at investigating the potential of using visual detection of diving gestures from…
Grasping assistance is essential for restoring autonomy in individuals with motor impairments, particularly in unstructured environments where object categories and user intentions are diverse and unpredictable. We present OVGrasp, a…
Contactless fingerprint has gained lots of attention in recent fingerprint studies. However, most existing contactless fingerprint algorithms treat contactless fingerprints as 2D plain fingerprints, and still utilize traditional…
Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…
Direct and natural interaction is essential for intuitive human-robot collaboration, eliminating the need for additional devices such as joysticks, tablets, or wearable sensors. In this paper, we present a lightweight deep learning-based…
A microcamera firmly attached to a dental handpiece allows dentists to continuously monitor the progress of conservative dental procedures. Video enhancement in video-assisted dental interventions alleviates low-light, noise, blur, and…
Using hand gestures to answer a call or to control the radio while driving a car, is nowadays an established feature in more expensive cars. High resolution time-of-flight cameras and powerful embedded processors usually form the heart of…
We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
We present a joint camera and radar approach to enable autonomous vehicles to understand and react to human gestures in everyday traffic. Initially, we process the radar data with a PointNet followed by a spatio-temporal multilayer…
Contact often occurs without macroscopic surface deformation, such as during interaction with liquids, semi-liquids, or ultra-soft materials. However, most existing tactile sensors rely on deformation to infer contact, making such…
Effective human behavior modeling is critical for successful human-robot interaction. Current state-of-the-art approaches for predicting listening head behavior during dyadic conversations employ continuous-to-discrete representations,…
TouchFusion is a wristband that enables touch interactions on nearby surfaces without any additional instrumentation or computer vision. TouchFusion combines surface electromyography (sEMG), bioimpedance, inertial, and optical sensing to…
Chewing side preference (CSP) has been identified both as a risk factor for temporomandibular disorders (TMD) and behavioral manifestation. Despite TMDs affecting roughly one third of the global population, assessment mainly relies on…
We present a method for gesture detection and localisation based on multi-scale and multi-modal deep learning. Each visual modality captures spatial information at a particular spatial scale (such as motion of the upper body or a hand), and…
In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…