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We study a participatory budgeting problem, where a set of strategic agents wish to split a divisible budget among different projects, by aggregating their proposals on a single division. Unfortunately, the straight-forward rule that…

Computer Science and Game Theory · Computer Science 2022-03-21 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods…

A committee's decisions on more than two alternatives much depend on the adopted voting method, and so does the distribution of power among the committee members. We investigate how different aggregation methods such as plurality runoff,…

Computer Science and Game Theory · Computer Science 2021-02-15 Sascha Kurz , Alexander Mayer , Stefan Napel

Justified representation (JR) and extended justified representation (EJR) are well-established proportionality axioms in approval-based multiwinner voting. Both axioms are always satisfiable, but they rely on a fixed quota (typically Hare…

Computer Science and Game Theory · Computer Science 2026-02-18 Patrick Becker , Fabian Frank

Many democratic political parties hold primary elections, which nicely reflects their democratic nature and promote, among other things, the democratic value of inclusiveness. However, the methods currently used for holding such primary…

Multiagent Systems · Computer Science 2022-01-20 Ariel Rosenfeld , Ehud Shapiro , Nimrod Talmon

In this work, we consider a sensor selection drawn at random by a sampling with replacement policy for a linear time-invariant dynamical system subject to process and measurement noise. We employ the Kalman filter to estimate the state of…

Systems and Control · Electrical Eng. & Systems 2023-03-15 Christopher I. Calle , Shaunak D. Bopardikar

We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…

Theoretical Economics · Economics 2022-05-25 Arash Abizadeh , Adrian Vetta

The goal of multi-winner elections is to choose a fixed-size committee based on voters' preferences. An important concern in this setting is representation: large groups of voters with cohesive preferences should be adequately represented…

Computer Science and Game Theory · Computer Science 2025-12-10 Luis Sánchez-Fernández , Edith Elkind , Martin Lackner , Norberto Fernández , Jesús A. Fisteus , Pablo Basanta Val , Piotr Skowron

Fairness in multiwinner elections, a growing line of research in computational social choice, primarily concerns the use of constraints to ensure fairness. Recent work proposed a model to find a diverse \emph{and} representative committee…

Computer Science and Game Theory · Computer Science 2022-11-28 Kunal Relia

We present a new optimization-based method for aggregating preferences in settings where each voter expresses preferences over pairs of alternatives. Our approach to identifying a consensus partial order is motivated by the observation that…

Social and Information Networks · Computer Science 2025-01-28 Nathan Atkinson , Scott C. Ganz , Dorit S. Hochbaum , James B. Orlin

The first observation of the paper is that methods for determining proportional representation in electoral systems may be suitable as alternatives to the pro-rata order matching algorithm used in stock exchanges. The main part of our work…

General Economics · Economics 2023-11-08 Sanjay Bhattacherjee , Palash Sarkar

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

We consider the problem of non-uniform vote aggregation, and in particular, the algorithmic aspects associated with the aggregation process. For a novel class of weighted distance measures on votes, we present two different aggregation…

Data Structures and Algorithms · Computer Science 2012-06-26 Farzad Farnoud , Behrouz Touri , Olgica Milenkovic

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

When selecting a subset of candidates (a so-called committee) based on the preferences of voters, proportional representation is often a major desideratum. When going beyond simplistic models such as party-list or district-based elections,…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Jannik Peters

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We study diversity in approval-based committee elections with incomplete or inaccurate information. We define diversity according to the Maximum Coverage problem, which is known to be $\mathsf{NP}$-complete, with a best attainable…

Computer Science and Game Theory · Computer Science 2026-05-07 Feline Lindeboom , Martijn Brehm , Davide Grossi , Pradeep Murukannaiah

Ensemble-based approaches are very effective in various fields in raising the accuracy of its individual members, when some voting rule is applied for aggregating the individual decisions. In this paper, we investigate how to find and…

Artificial Intelligence · Computer Science 2019-04-10 Attila Tiba , Andras Hajdu , Gyorgy Terdik , Henrietta Toman

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko