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Learning from Demonstration depends on a robot learner generalising its learned model to unseen conditions, as it is not feasible for a person to provide a demonstration set that accounts for all possible variations in non-trivial tasks.…

Robotics · Computer Science 2019-03-05 Aran Sena , Brendan Michael , Matthew Howard

Generalizing skill policies to novel conditions remains a key challenge in robot learning. Imitation learning methods, while data-efficient, are largely confined to the training region and consistently fail on input data outside it, leading…

Robotics · Computer Science 2026-03-10 Serdar Bahar , Fatih Dogangun , Matteo Saveriano , Yukie Nagai , Emre Ugur

We present a novel motion generation approach for robot arms, with high degrees of freedom, in complex settings that can adapt online to obstacles or new via points. Learning from Demonstration facilitates rapid adaptation to new tasks and…

Sufficiently perceiving the environment is a critical factor in robot motion generation. Although the introduction of deep visual processing models have contributed in extending this ability, existing methods lack in the ability to actively…

Robotics · Computer Science 2022-06-30 Hyogo Hiruma , Hiroshi Ito , Hiroki Mori , Tetsuya Ogata

While deep learning enables real robots to perform complex tasks had been difficult to implement in the past, the challenge is the enormous amount of trial-and-error and motion teaching in a real environment. The manipulation of moving…

Robotics · Computer Science 2023-09-25 Kenjiro Yamamoto , Hiroshi Ito , Hideyuki Ichiwara , Hiroki Mori , Tetsuya Ogata

Robotic motion generation methods using machine learning have been studied in recent years. Bilateral control-based imitation learning can imitate human motions using force information. By means of this method, variable speed motion…

Robotics · Computer Science 2022-02-16 Yuki Saigusa , Ayumu Sasagawa , Sho Sakaino , Toshiaki Tsuji

Deep learning provides a powerful framework for automated acquisition of complex robotic motions. However, despite a certain degree of generalization, the need for vast amounts of training data depending on the work-object position is an…

Robotics · Computer Science 2021-03-03 Hideyuki Ichiwara , Hiroshi Ito , Kenjiro Yamamoto , Hiroki Mori , Tetsuya Ogata

Learning from Demonstration (LfD) enables robots to acquire versatile skills by learning motion policies from human demonstrations. It endows users with an intuitive interface to transfer new skills to robots without the need for…

Robotics · Computer Science 2023-10-27 Jianyong Sun , Jens Kober , Michael Gienger , Jihong Zhu

Mobile manipulation is a fundamental capability that enables robots to interact in expansive environments such as homes and factories. Most existing approaches follow a two-stage paradigm, where the robot first navigates to a docking point…

Robotics · Computer Science 2026-04-17 Ziyu Shan , Yuheng Zhou , Gaoyuan Wu , Ziheng Ji , Zhenyu Wu , Ziwei Wang

While visual imitation learning offers one of the most effective ways of learning from visual demonstrations, generalizing from them requires either hundreds of diverse demonstrations, task specific priors, or large, hard-to-train…

Robotics · Computer Science 2021-12-07 Jyothish Pari , Nur Muhammad Shafiullah , Sridhar Pandian Arunachalam , Lerrel Pinto

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Arsalan Mousavian , Clemens Eppner , Dieter Fox

Learning from human video demonstrations offers a scalable alternative to teleoperation or kinesthetic teaching, but poses challenges for robot manipulators due to embodiment differences and joint feasibility constraints. We address this…

Robotics · Computer Science 2025-09-26 Xiaoxiang Dong , Matthew Johnson-Roberson , Weiming Zhi

In the field of robot learning, coordinating robot actions through language instructions is becoming increasingly feasible. However, adapting actions to human instructions remains challenging, as such instructions are often qualitative and…

Robotics · Computer Science 2025-09-08 Ryoga Oishi , Sho Sakaino , Toshiaki Tsuji

Learning from Demonstrations, the field that proposes to learn robot behavior models from data, is gaining popularity with the emergence of deep generative models. Although the problem has been studied for years under names such as…

Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In…

Robotics · Computer Science 2019-08-13 Miroslav Bogdanovic , Ludovic Righetti

This paper concerns the problem of how to learn to grasp dexterously, so as to be able to then grasp novel objects seen only from a single view-point. Recently, progress has been made in data-efficient learning of generative grasp models…

Robotics · Computer Science 2019-07-16 Marek Kopicki , Dominik Belter , Jeremy L. Wyatt

A challenge in robot grasping is to achieve task-grasping which is to select a grasp that is advantageous to the success of tasks before and after grasps. One of the frameworks to address this difficulty is Learning-from-Observation (LfO),…

Robotics · Computer Science 2022-03-03 Daichi Saito , Kazuhiro Sasabuchi , Naoki Wake , Jun Takamatsu , Hideki Koike , Katsushi Ikeuchi

As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into…

Robotics · Computer Science 2021-03-24 Daichi Kawakami , Ryoichi Ishikawa , Menandro Roxas , Yoshihiro Sato , Takeshi Oishi

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz
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