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The task of room layout estimation is to locate the wall-floor, wall-ceiling, and wall-wall boundaries. Most recent methods solve this problem based on edge/keypoint detection or semantic segmentation. However, these approaches have shown…

Computer Vision and Pattern Recognition · Computer Science 2020-08-17 Weidong Zhang , Wei Zhang , Yinda Zhang

Recent learning-based visual localization methods use global descriptors to disambiguate visually similar places, but existing approaches often derive these descriptors from geometric cues alone (e.g., covisibility graphs), limiting their…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Son Tung Nguyen , Alejandro Fontan , Michael Milford , Tobias Fischer

LiDAR relocalization has attracted increasing attention as it can deliver accurate 6-DoF pose estimation in complex 3D environments. Recent learning-based regression methods offer efficient solutions by directly predicting global poses…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Jianshi Wu , Minghang Zhu , Dunqiang Liu , Wen Li , Sheng Ao , Siqi Shen , Chenglu Wen , Cheng Wang

The generation of high-quality 3D car assets is essential for various applications, including video games, autonomous driving, and virtual reality. Current 3D generation methods utilizing NeRF or 3D-GS as representations for 3D objects,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xiaoxue Chen , Jv Zheng , Hao Huang , Haoran Xu , Weihao Gu , Kangliang Chen , He xiang , Huan-ang Gao , Hao Zhao , Guyue Zhou , Yaqin Zhang

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

In this work, we address the problem of jointly estimating albedo, normals, depth and 3D spatially-varying lighting from a single image. Most existing methods formulate the task as image-to-image translation, ignoring the 3D properties of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Zian Wang , Jonah Philion , Sanja Fidler , Jan Kautz

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Haian Jin , Yuan Li , Fujun Luan , Yuanbo Xiangli , Sai Bi , Kai Zhang , Zexiang Xu , Jin Sun , Noah Snavely

In this work we describe a Convolutional Neural Network (CNN) to accurately predict the scene illumination. Taking image patches as input, the CNN works in the spatial domain without using hand-crafted features that are employed by most…

Computer Vision and Pattern Recognition · Computer Science 2015-04-20 Simone Bianco , Claudio Cusano , Raimondo Schettini

We tackle the task of synthesizing novel views of an object given a few input images and associated camera viewpoints. Our work is inspired by recent 'geometry-free' approaches where multi-view images are encoded as a (global) set-latent…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Naveen Venkat , Mayank Agarwal , Maneesh Singh , Shubham Tulsiani

In this paper we present a technique that improves rendering performance for real-time scenes with ray traced lighting in the presence of dynamic lights and objects. In particular we verify photon paths from the previous frame against…

Graphics · Computer Science 2021-11-16 Pierre Moreau , Michael Doggett , Erik Sintorn

We propose a manifold matching approach to generative models which includes a distribution generator (or data generator) and a metric generator. In our framework, we view the real data set as some manifold embedded in a high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Mengyu Dai , Haibin Hang

Previous image based relighting methods require capturing multiple images to acquire high frequency lighting effect under different lighting conditions, which needs nontrivial effort and may be unrealistic in certain practical use…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Di Qiu , Jin Zeng , Zhanghan Ke , Wenxiu Sun , Chengxi Yang

Capturing relightable 3D assets from real-world objects is a widely researched problem. Several per-scene optimization-based methods, based on 3D Gaussian splatting (3DGS), support relighting; however, they usually require dense input…

Graphics · Computer Science 2026-05-29 Guangming Fu , Jiahui Fan , Jian Yang , Miloš Hašan , Beibei Wang

In this paper, we propose a computationally tractable and theoretically supported non-linear low-dimensional generative model to represent real-world data in the presence of noise and sparse outliers. The non-linear low-dimensional manifold…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Behnaz Rezaei , Amirreza Farnoosh , Sarah Ostadabbas

3D Gaussian Splatting (3DGS) has established itself as a leading technique for 3D reconstruction and novel view synthesis of static scenes, achieving outstanding rendering quality and fast training. However, the method does not explicitly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Margherita Lea Corona , Wieland Morgenstern , Peter Eisert , Anna Hilsmann

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Lighting design and modelling or industrial applications like luminaire planning and commissioning rely heavily on time consuming manual measurements or on physically coherent computational simulations. Regarding the latter,standard…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Theodore Tsesmelis , Irtiza Hasan , Marco Cristani , Fabio Galasso , Alessio Del Bue

Large language models (LLMs) and vision-language models (VLMs) have been increasingly used in robotics for high-level cognition, but their use for low-level cognition, such as interpreting sensor information, remains underexplored. In…

Robotics · Computer Science 2024-08-09 Masashi Osada , Gustavo A. Garcia Ricardez , Yosuke Suzuki , Tadahiro Taniguchi

The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structures like 3D hair geometry. For appearance, existing…

Graphics · Computer Science 2024-05-29 Shunsuke Saito , Gabriel Schwartz , Tomas Simon , Junxuan Li , Giljoo Nam

While most current RGB-D-based category-level object pose estimation methods achieve strong performance, they face significant challenges in scenes lacking depth information. In this paper, we propose a novel category-level object pose…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Sheng Yu , Di-Hua Zhai , Yuanqing Xia