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A general framework for performing event-driven simulations of systems with semi-flexible or rigid bodies interacting under impulsive torques and forces is outlined. Two different approaches are presented. In the first, the dynamics and…

Statistical Mechanics · Physics 2007-05-23 Lisandro Hernandez de la Pena , Ramses van Zon , Jeremy Schofield , Sheldon B. Opps

In past years, triggered by their successful realizations in electromagnetics, invisible cloaks have experienced rapid development and have been widely pursued in many different fields, though so far only for a single physical system. In…

Classical Physics · Physics 2015-06-19 Yungui Ma , Yichao Liu , Muhammad Raza , Yudong Wang , Sailing He

In this article we propose and numerically implement a mathematical model for the simulation of three-dimensional semiconductor devices characterized by an heterogeneous material structure. The model consists of a system of nonlinearly…

Numerical Analysis · Mathematics 2013-07-12 A. Mauri , R. Sacco , M. Verri

Real-time character animation in dynamic environments requires the generation of plausible upper-body movements regardless of the nature of the environment, including non-rigid obstacles such as vegetation. We propose a flexible model for…

Graphics · Computer Science 2022-09-22 Eduardo Alvarado , Damien Rohmer , Marie-Paule Cani

This work presents a modeling framework to represent the thermomechanical behavior of complex materials based on micromechanical dynamics. The framework is applied to nuclear fuel rod elements composed of Zircaloy-2 cladding tubes and…

Computational Physics · Physics 2025-10-16 Fabrizio Aguzzi , Martín Armoa , Santiago M. Rabazzi , César Pairetti , Alejandro Albanesi

This paper presents a novel fabric-based thermal-haptic interface for virtual reality and teleoperation. It integrates pneumatic actuation and conductive fabric with an innovative ultra-lightweight design, achieving only 2~g for each finger…

Robotics · Computer Science 2026-03-02 Rui Chen , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

We consider a thermodynamic machine in which the working fluid is a quantized harmonic oscillator that is controlled on timescales that are much faster than the oscillator period. We find that operation in this `fast' regime allows access…

Quantum Physics · Physics 2020-09-15 James S. Bennett , Lars S. Madsen , Halina Rubinsztein-Dunlop , Warwick P. Bowen

Optical phase-change materials are highly promising for emerging applications such as tunable metasurfaces, reconfigurable photonic circuits, and non-von Neumann computing. However, these materials typically require both high melting…

The finite element simulation of dynamic wetting phenomena, requiring the computation of flow in a domain confined by intersecting a liquid-fluid free surface and a liquid-solid interface, with the three-phase contact line moving across the…

Computational Physics · Physics 2012-02-20 J. E. Sprittles , Y. D. Shikhmurzaev

Miura-Ori, a celebrated origami pattern that facilitates functionality in matter, has found multiple applications in the field of mechanical metamaterials. Modifications of Miura-Ori pattern can produce curved configurations during folding,…

Soft Condensed Matter · Physics 2024-12-20 Alon Sardas , Michael Moshe , Cy Maor

Thermal behavior has become a first-order constraint in advanced 2.5D/3D integrated circuits (ICs) and heterogeneous packages. As power densities rise and multiple active dies are vertically integrated, heat removal paths become…

Hardware Architecture · Computer Science 2026-04-07 Baibhari Priya Barua , Md Rahatul Islam Udoy , Ahmedullah Aziz

Quantum simulators offer a new opportunity for the experimental exploration of non-equilibrium quantum many-body dynamics, which have traditionally been characterized through expectation values or entanglement measures, based on density…

Quantum Physics · Physics 2025-06-27 Zhiguang Yan , Zi-Yong Ge , Rui Li , Yu-Ran Zhang , Franco Nori , Yasunobu Nakamura

Rigid origami has shown potential in large diversity of practical applications. However, current rigid origami crease pattern design mostly relies on known tessellations. This strongly limits the diversity and novelty of patterns that can…

Graphics · Computer Science 2023-05-01 Jeremia Geiger , Karolis Martinkus , Oliver Richter , Roger Wattenhofer

This paper proposes a hybrid learning and optimization framework for mobile manipulators for complex and physically interactive tasks. The framework exploits an admittance-type physical interface to obtain intuitive and simplified human…

Current architectured cellular cushion materials rely mainly on damage and/or unpredictable collapse of their unit cells to absorb and dissipate energy under impact. This prevents shape recovery and produces undesirable force fluctuations…

Applied Physics · Physics 2023-04-21 Ahmed S. Dalaq , Shadi Khazaaleh , Mohammed F. Daqaq

In this paper, we present a novel general framework grounded in the factor graph theory to solve kinematic and dynamic problems for multi-body systems. Although the motion of multi-body systems is considered to be a well-studied problem and…

Robotics · Computer Science 2021-07-27 José-Luis Blanco-Claraco , Antonio Leanza , Giulio Reina

The aim of this paper is to deal with multi-physics simulation of micro-electro-mechanical systems (MEMS) based on an advanced numerical methodology. MEMS are very small devices in which electric as well as mechanical and fluid phenomena…

Other Computer Science · Computer Science 2007-11-29 V. Rochus , J. -C. Golinval , C. Louis , C. Mendez , I. Klapka

Quantum simulations of photoexcited low-dimensional systems are pivotal for understanding how to functionalize and integrate novel two-dimensional (2D) materials in next-generation optoelectronic devices. First principles predictions are…

Mesoscale and Nanoscale Physics · Physics 2023-05-15 Enrico Perfetto , Gianluca Stefanucci

Finite element models without simplifying assumptions can accurately describe the spatial and temporal distribution of heat in machine tools as well as the resulting deformation. In principle, this allows to correct for displacements of the…

Computational Engineering, Finance, and Science · Computer Science 2018-11-20 Andreas Naumann , Daniel Ruprecht , Joerg Wensch

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li
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