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The emergence of the world-wide COVID-19 pandemic has forced academic conferences to be held entirely in a virtual manner. While prior studies have advocated the merits of virtual conferences in terms of energy and cost savings, organizers…

Computers and Society · Computer Science 2020-08-20 Dan Wang , Arun Vishwanath , Ramesh Sitaraman , Iven Mareels

Recommender systems have become the dominant means of curating cultural content, significantly influencing individual cultural experience. Since recommender systems tend to optimize for personalized user experience, they can overlook…

Information Retrieval · Computer Science 2023-02-24 Andres Ferraro , Gustavo Ferreira , Fernando Diaz , Georgina Born

Pandemics often cause dramatic losses of human lives and impact our societies in many aspects such as public health, tourism, and economy. To contain the spread of an epidemic like COVID-19, efficient and effective contact tracing is…

Databases · Computer Science 2023-04-24 Tiantian Liu , Huan Li , Hua Lu , Muhammad Aamir Cheema , Harry Kai-Ho Chan

The aim of the work presented in this paper is to develop and evaluate an integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their lecturing style. The…

Computers and Society · Computer Science 2023-12-29 Eleni Dimitriadou , Andreas Lanitis

The COVID pandemic and the measures which were taken had effect over the mental health of persons. The current paper proposes a concept that supports the performance of students by analyzing three ways of distance learning, namely text,…

Human-Computer Interaction · Computer Science 2021-01-05 Iuliana Marin

Coimagination method is a novel approach to support interactive communication for activating three (3) cognitive functions: episodic memory, division of attention, and planning. These cognitive functions are known to decline at an early…

Human-Computer Interaction · Computer Science 2020-06-18 John Noel Victorino , Naoto Fukunaga , Tomohiro Shibata

Interest in hybrid collaboration and meetings (HCM), where several co-located participants engage in coordinated work with remote participants, is gaining unprecedented momentum after the rapid shift in working from home due to the COVID-19…

Human-Computer Interaction · Computer Science 2022-06-27 Thomas Neumayr , Banu Saatci , Sean Rintel , Clemens Nylandsted Klokmose , Mirjam Augstein

Leveraging the perceptual phenomenon of crossmoal correspondence has been shown to facilitate peoples information processing and improves sensorimotor performance. However for goal-oriented interactive tasks, the question of how to enhance…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Puhong Li , Tony Stockman

Multi-agent perception (MAP) allows autonomous systems to understand complex environments by interpreting data from multiple sources. This paper investigates intermediate collaboration for MAP with a specific focus on exploring "good"…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Wanfang Su , Lixing Chen , Yang Bai , Xi Lin , Gaolei Li , Zhe Qu , Pan Zhou

Telepresence robots are used in various forms in various use-cases that helps to avoid physical human presence at the scene of action. In this work, we focus on a telepresence robot that can be used to attend a meeting remotely with a group…

Robotics · Computer Science 2020-06-30 Hrishav Bakul Barua , Chayan Sarkar , Achanna Anil Kumar , Arpan Pal , Balamuralidhar P

For workers, the exposure to on-site hazards can result in fatalities and serious injuries. To improve safety outcomes, different approaches have been implemented for health and safety training in the construction sector, such as…

Computers and Society · Computer Science 2018-08-08 Yifan Gao , Vicente Gonzalez , Tak Wing Yiu

To enhance workspace awareness for mixed-presence meetings with large displays, previous work propose digital cues to share gestures, gaze, or entire postures. While such cues were demonstrated useful in horizontal or smaller workspaces,…

Human-Computer Interaction · Computer Science 2024-09-24 Adrien Coppens , Lou Schwartz , Valérie Maquil

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

Human-Computer Interaction · Computer Science 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry

With the push for contact- and proximity-tracing solutions as a means to manage the spread of the pandemic, there is a distrust between the citizens and authorities that are deploying these solutions. The efficacy of the solutions relies on…

Computers and Society · Computer Science 2020-06-02 Abhishek Gupta , Tania De Gasperis

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

We investigate the utility of two qualitative measures of equity. Our data are videos of groups of first-generation and Deaf or hard-of-hearing students in a pre-matriculation university program designed to help them persist in STEM fields…

Physics Education · Physics 2018-03-06 Ben Archibeque , Mary-Bridget Kustusch , Florian Genz , Scott Franklin , Eleanor C Sayre

Interactive communication (IC), i.e., the reciprocal exchange of information between two or more interactive partners, is a fundamental part of human nature. As such, it has been studied across multiple scientific disciplines with different…

The wide spread of mobile devices has enabled a new paradigm of innovation called Mobile Crowdsourcing (MCS) where the concept is to allow entities, e.g., individuals or local authorities, to hire workers to help from the crowd of connected…

Social and Information Networks · Computer Science 2020-04-29 Aymen Hamrouni , Hakim Ghazzai , Turki Alelyani , Yehia Massoud

Cross-disciplinary teams increasingly work with high-dimensional scientific datasets, yet fragmented toolchains and limited support for shared exploration hinder collaboration. Prior immersive visualization and analytics research has…

Human-Computer Interaction · Computer Science 2026-02-05 Fahim Arsad Nafis , Jie Li , Simon Su , Songqing Chen , Bo Han
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