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Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

Accurately recovering hand poses within the body context remains a major challenge in 3D whole-body pose estimation. This difficulty arises from a fundamental supervision gap: whole-body pose estimators are trained on full-body datasets…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Gyeongsik Moon

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, which might lead to mesh and image misalignment and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Wei Yao , Hongwen Zhang , Yunlian Sun , Jinhui Tang

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Boyi Jiang , Yang Hong , Hujun Bao , Juyong Zhang

Accurate hand motion capture and standardized 3D representation are essential for various hand-related tasks. Collecting keypoints-only data, while efficient and cost-effective, results in low-fidelity representations and lacks surface…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Menghe Zhang , Joonyeoup Kim , Yangwen Liang , Shuangquan Wang , Kee-Bong Song

We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera. The system only needs the user to take a short selfie RGB-D video while rotating his/her head,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Linchao Bao , Xiangkai Lin , Yajing Chen , Haoxian Zhang , Sheng Wang , Xuefei Zhe , Di Kang , Haozhi Huang , Xinwei Jiang , Jue Wang , Dong Yu , Zhengyou Zhang

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Kirill Mazur , Gwangbin Bae , Andrew J. Davison

Accurate endoscope pose estimation and 3D tissue surface reconstruction significantly enhances monocular minimally invasive surgical procedures by enabling accurate navigation and improved spatial awareness. However, monocular endoscope…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Muzammil Khan , Enzo Kerkhof , Matteo Fusaglia , Koert Kuhlmann , Theo Ruers , Françoise J. Siepel

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

This work addresses hand mesh recovery from a single RGB image. In contrast to most of the existing approaches where the parametric hand models are employed as the prior, we show that the hand mesh can be learned directly from the input…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Akila Pemasiri , Kien Nguyen Thanh , Sridha Sridharan , Clinton Fookes

SLAM systems are mainly applied for robot navigation while research on feasibility for motion planning with SLAM for tasks like bin-picking, is scarce. Accurate 3D reconstruction of objects and environments is important for planning motion…

Computer Vision and Pattern Recognition · Computer Science 2018-03-07 Sergey Triputen , Atmaraaj Gopal , Thomas Weber , Christian Hofert , Kristiaan Schreve , Matthias Ratsch

Though significant progress in human pose and shape recovery from monocular RGB images has been made in recent years, obtaining 3D human motion with high accuracy and temporal consistency from videos remains challenging. Existing…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Ming Chen , Yan Zhou , Weihua Jian , Pengfei Wan , Zhongyuan Wang

Fast 3D clothed human reconstruction from monocular video remains a significant challenge in computer vision, particularly in balancing computational efficiency with reconstruction quality. Current approaches are either focused on static…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Matthew Marchellus , Nadhira Noor , In Kyu Park

Fully-supervised monocular 3D hand reconstruction is often difficult because capturing the requisite 3D data entails deploying specialized equipment in a controlled environment. We introduce a weakly-supervised method that avoids such…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yufei Zhang , Jeffrey O. Kephart , Qiang Ji

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

Multi-person 3D mesh recovery from videos is a critical first step towards automatic perception of group behavior in virtual reality, physical therapy and beyond. However, existing approaches rely on multi-stage paradigms, where the person…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Haoyuan Li , Haoye Dong , Hanchao Jia , Dong Huang , Michael C. Kampffmeyer , Liang Lin , Xiaodan Liang
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