Related papers: Local Mending
Let $\mathcal{A}$ be a set of positive numbers. A graph $G$ is called an $\mathcal{A}$-embeddable graph in $\mathbb{R}^d$ if the vertices of $G$ can be positioned in $\mathbb{R}^d$ so that the distance between endpoints of any edge is an…
This work studies distributed algorithms for locally optimal load-balancing: We are given a graph of maximum degree $\Delta$, and each node has up to $L$ units of load. The task is to distribute the load more evenly so that the loads of…
The locally repairable codes (LRCs) were introduced to correct erasures efficiently in distributed storage systems. LRCs are extensively studied recently. In this paper, we first deal with the open case remained in \cite{q} and derive an…
Many graph problems are locally checkable: a solution is globally feasible if it looks valid in all constant-radius neighborhoods. This idea is formalized in the concept of locally checkable labelings (LCLs), introduced by Naor and…
We give deterministic distributed $(1+\epsilon)$-approximation algorithms for Minimum Vertex Coloring and Maximum Independent Set on chordal graphs in the LOCAL model. Our coloring algorithm runs in $O(\frac{1}{\epsilon} \log n)$ rounds,…
In this work, we develop the low-space Massively Parallel Computation (MPC) complexity landscape for a family of fundamental graph problems on trees. We present a general method that solves most locally checkable labeling (LCL) problems…
Algorithmic meta-theorems provide an important tool for showing tractability of graph problems on graph classes defined by structural restrictions. While such results are well established for static graphs, corresponding frameworks for…
Given a graph $G$ and two vertices $s$ and $t$ in it, {\em graph reachability} is the problem of checking whether there exists a path from $s$ to $t$ in $G$. We show that reachability in directed layered planar graphs can be decided in…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
We connect three distinct lines of research that have recently explored extensions of the classical LOCAL model of distributed computing: A. distributed quantum computing and non-signaling distributions [e.g. STOC 2024], B.…
We present a complete classification of the deterministic distributed time complexity for a family of graph problems: binary labeling problems in trees. These are locally checkable problems that can be encoded with an alphabet of size two…
We study the problem of cooperative localization of a large network of nodes in integer-coordinated unit disk graphs, a simplified but useful version of general random graph. Exploiting the property that the radius $r$ sets clear cut on the…
We study the complexity of fundamental distributed graph problems in the recently popular setting where information about the input graph is available to the nodes before the start of the computation. We focus on the most common such…
We study a family of closely-related distributed graph problems, which we call degree splitting, where roughly speaking the objective is to partition (or orient) the edges such that each node's degree is split almost uniformly. Our findings…
The problem of graph Reachability is to decide whether there is a path from one vertex to another in a given graph. In this paper, we study the Reachability problem on three distinct graph families - intersection graphs of Jordan regions,…
We prove that given any $\alpha$-approximation LOCAL algorithm for Minimum Dominating Set (MDS) on planar graphs, we can construct an $f(g)$-round $(3\alpha+1)$-approximation LOCAL algorithm for MDS on graphs embeddable in a given Euler…
By prior work, there is a distributed algorithm that finds a maximal fractional matching (maximal edge packing) in $O(\Delta)$ rounds, where $\Delta$ is the maximum degree of the graph. We show that this is optimal: there is no distributed…
We consider systems made of autonomous mobile robots evolving in highly dynamic discrete environment i.e., graphs where edges may appear and disappear unpredictably without any recurrence, stability, nor periodicity assumption. Robots are…
We attempt to better understand randomization in local distributed graph algorithms by exploring how randomness is used and what we can gain from it: - We first ask the question of how much randomness is needed to obtain efficient…
Inspired by notorious combinatorial optimization problems on graphs, in this paper we consider a series of related problems defined using a metric space and topology determined by a graph. Particularly, we present the Independent Set,…