Related papers: A Game-theoretic Approach Towards Collaborative Co…
As the amount of data collected for crowdsensing applications increases rapidly due to improved sensing capabilities and the increasing number of Internet of Things (IoT) devices, the cloud server is no longer able to handle the large-scale…
Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…
The metaverse is regarded as a new wave of technological transformation that provides a virtual space for people to interact through digital avatars. To achieve immersive user experiences in the metaverse, real-time rendering is the key…
Coded distributed computing (CDC) introduced by Li et. al. is an effective technique to trade computation load for communication load in a MapReduce framework. CDC achieves an optimal trade-off by duplicating map computations at $r$…
Edge computing (EC), positioned near end devices, holds significant potential for delivering low-latency, energy-efficient, and secure services. This makes it a crucial component of the Internet of Things (IoT). However, the increasing…
We propose a game theoretic framework for task allocation in mobile cloud computing that corresponds to offloading of compute tasks to a group of nearby mobile devices. Specifically, in our framework, a distributor node holds a…
Mobile edge computing (MEC) is a promising technology that enhances the efficiency of mobile blockchain networks, by enabling miners, often acted by mobile users (MUs) with limited computing resources, to offload resource-intensive mining…
With the ever-increasing popularity of resource-intensive mobile applications, Mobile Edge Computing (MEC), e.g., offloading computationally expensive tasks to the cellular edge, has become a prominent technology for the next generation…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the completion time of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
Hierarchical Federated Learning (HFL) is a distributed machine learning paradigm tailored for multi-tiered computation architectures, which supports massive access of devices' models simultaneously. To enable efficient HFL, it is crucial to…
We propose in this paper a coinvestment plan between several stakeholders of different types, namely a physical network owner, operating network nodes, e.g. a network operator or a tower company, and a set of service providers willing to…
Mining in the blockchain requires high computing power to solve the hash puzzle for example proof-of-work puzzle. It takes high cost to achieve the calculation of this problem in devices of IOT, especially the mobile devices of IOT. It…
In 5G and Beyond networks, Artificial Intelligence applications are expected to be increasingly ubiquitous. This necessitates a paradigm shift from the current cloud-centric model training approach to the Edge Computing based collaborative…
Due to the ever-increasing popularity of resource-hungry and delay-constrained mobile applications, the computation and storage capabilities of remote cloud has partially migrated towards the mobile edge, giving rise to the concept known as…
Mobile edge computing (MEC) is a promising computing paradigm that offers users proximity and instant computing services for various applications, and it has become an essential component of the Internet of Things (IoT). However, as…
Mobile edge computing (MEC) facilitates computation offloading to edge server, as well as task processing via device-to-device (D2D) collaboration. Existing works mainly focus on centralized network-assisted offloading solutions, which are…
Coded distributed computing (CDC) introduced by Li et al. in 2015 offers an efficient approach to trade computing power to reduce the communication load in general distributed computing frameworks such as MapReduce. For the more general…
With the popularity of mobile devices and development of computationally intensive applications, researchers are focusing on offloading computation to Mobile Edge Computing (MEC) server due to its high computational efficiency and low…
Collaborative mobile edge computing (MEC) has emerged as a promising paradigm to enable low-capability edge nodes to cooperatively execute computation-intensive tasks. However, straggling edge nodes (stragglers) significantly degrade the…