Related papers: Modeling Visual Hallucination: A Generative Advers…
Humans and other animals learn to extract general concepts from sensory experience without extensive teaching. This ability is thought to be facilitated by offline states like sleep where previous experiences are systemically replayed.…
In this paper, we propose novel generative models for creating adversarial examples, slightly perturbed images resembling natural images but maliciously crafted to fool pre-trained models. We present trainable deep neural networks for…
Current developments in computer vision and deep learning allow to automatically generate hyper-realistic images, hardly distinguishable from real ones. In particular, human face generation achieved a stunning level of realism, opening new…
The field of image generation through generative modelling is abundantly discussed nowadays. It can be used for various applications, such as up-scaling existing images, creating non-existing objects, such as interior design scenes,…
Generative adversarial networks (GANs) provide an algorithmic framework for constructing generative models with several appealing properties: they do not require a likelihood function to be specified, only a generating procedure; they…
Unsupervised image translation, which aims in translating two independent sets of images, is challenging in discovering the correct correspondences without paired data. Existing works build upon Generative Adversarial Network (GAN) such…
There is a growing interest in using generative adversarial networks (GANs) to produce image content that is indistinguishable from real images as judged by a typical person. A number of GAN variants for this purpose have been proposed,…
Visual illusions in humans arise when interpreting out-of-distribution stimuli: if the observer is adapted to certain statistics, perception of outliers deviates from reality. Recent studies have shown that artificial neural networks (ANNs)…
The dominant metaphor of LLMs-as-minds leads to misleading conceptions of machine agency and is limited in its ability to help both users and developers build the right degree of trust and understanding for outputs from LLMs. It makes it…
This paper explores visual indeterminacy as a description for artwork created with Generative Adversarial Networks (GANs). Visual indeterminacy describes images which appear to depict real scenes, but, on closer examination, defy coherent…
Generating images via the generative adversarial network (GAN) has attracted much attention recently. However, most of the existing GAN-based methods can only produce low-resolution images of limited quality. Directly generating…
In this paper, we propose a novel cross-attention-based generative adversarial network (GAN) for the challenging person image generation task. Cross-attention is a novel and intuitive multi-modal fusion method in which an…
The model-based gait recognition methods usually adopt the pedestrian walking postures to identify human beings. However, existing methods did not explicitly resolve the large intra-class variance of human pose due to camera views changing.…
Hallucinations in LLMs present a critical barrier to their reliable usage. Existing research usually categorizes hallucination by their external properties rather than by the LLMs' underlying internal properties. This external focus…
The state-of-the-art approaches in Generative Adversarial Networks (GANs) are able to learn a mapping function from one image domain to another with unpaired image data. However, these methods often produce artifacts and can only be able to…
Large vision-language models (LVLMs) are prone to hallucinations, where certain contextual cues in an image can trigger the language module to produce overconfident and incorrect reasoning about abnormal or hypothetical objects. While some…
The Visual Dialogue task requires an agent to engage in a conversation about an image with a human. It represents an extension of the Visual Question Answering task in that the agent needs to answer a question about an image, but it needs…
Visual attention serves as the primary mechanism through which MLLMs interpret visual information; however, its limited localization capability often leads to hallucinations. We observe that although MLLMs can accurately extract visual…
Learning new concepts from a few of samples is a standard challenge in computer vision. The main directions to improve the learning ability of few-shot training models include (i) a robust similarity learning and (ii) generating or…
Visual illusions allow researchers to devise and test new models of visual perception. Here we show that artificial neural networks trained for basic visual tasks in natural images are deceived by brightness and color illusions, having a…