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Object co-segmentation is the task of segmenting the same objects from multiple images. In this paper, we propose the Attention Based Object Co-Segmentation for object co-segmentation that utilize a novel attention mechanism in the…

Computer Vision and Pattern Recognition · Computer Science 2018-10-17 Hong Chen , Yifei Huang , Hideki Nakayama

Recent development in vision-language approaches has instigated a paradigm shift in learning visual recognition models from language supervision. These approaches align objects with language queries (e.g. "a photo of a cat") and improve the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Liunian Harold Li , Zi-Yi Dou , Nanyun Peng , Kai-Wei Chang

Analyzing hand-object interaction in egocentric vision facilitates VR/AR applications and human-robot policy transfer. Existing research has mostly focused on modeling the behavior paradigm of interactive actions (i.e., ``how to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Junyi Ma , Erhang Zhang , Yin-Dong Zheng , Yuchen Xie , Yixuan Zhou , Hesheng Wang

Audio-guided Video Object Segmentation (A-VOS) and Referring Video Object Segmentation (R-VOS) are two highly related tasks that both aim to segment specific objects from video sequences according to expression prompts. However, due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Jiajun Chen , Jiacheng Lin , Guojin Zhong , Haolong Fu , Ke Nai , Kailun Yang , Zhiyong Li

Understanding objects in videos in terms of fine-grained localization masks and detailed semantic properties is a fundamental task in video understanding. In this paper, we propose VoCap, a flexible video model that consumes a video and a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jasper Uijlings , Xingyi Zhou , Xiuye Gu , Arsha Nagrani , Anurag Arnab , Alireza Fathi , David Ross , Cordelia Schmid

Most video captioning models are designed to process short video clips of few seconds and output text describing low-level visual concepts (e.g., objects, scenes, atomic actions). However, most real-world videos last for minutes or hours…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Md Mohaiminul Islam , Ngan Ho , Xitong Yang , Tushar Nagarajan , Lorenzo Torresani , Gedas Bertasius

We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation tasks. Our assumption is that the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Yifei Huang , Minjie Cai , Zhenqiang Li , Yoichi Sato

We introduce LEAP (illustrated in Figure 1), a novel method for generating video-grounded action programs through use of a Large Language Model (LLM). These action programs represent the motoric, perceptual, and structural aspects of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Eadom Dessalene , Michael Maynord , Cornelia Fermüller , Yiannis Aloimonos

This paper focuses on building object-centric representations for long-term action anticipation in videos. Our key motivation is that objects provide important cues to recognize and predict human-object interactions, especially when the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Ce Zhang , Changcheng Fu , Shijie Wang , Nakul Agarwal , Kwonjoon Lee , Chiho Choi , Chen Sun

Human-object interaction detection is an important and relatively new class of visual relationship detection tasks, essential for deeper scene understanding. Most existing approaches decompose the problem into object localization and…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Tiancai Wang , Rao Muhammad Anwer , Muhammad Haris Khan , Fahad Shahbaz Khan , Yanwei Pang , Ling Shao , Jorma Laaksonen

We introduce EgoSchema, a very long-form video question-answering dataset, and benchmark to evaluate long video understanding capabilities of modern vision and language systems. Derived from Ego4D, EgoSchema consists of over 5000 human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Karttikeya Mangalam , Raiymbek Akshulakov , Jitendra Malik

We present an Object-aware Feature Aggregation (OFA) module for video object detection (VID). Our approach is motivated by the intriguing property that video-level object-aware knowledge can be employed as a powerful semantic prior to help…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Qichuan Geng , Hong Zhang , Na Jiang , Xiaojuan Qi , Liangjun Zhang , Zhong Zhou

A modern deep neural network (DNN) for image classification tasks typically consists of two parts: a backbone for feature extraction, and a head for feature encoding and class predication. We observe that the head structures of mainstream…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Chao Li , Aojun Zhou , Anbang Yao

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

In this paper, we propose an end-to-end capsule network for pixel level localization of actors and actions present in a video. The localization is performed based on a natural language query through which an actor and action are specified.…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Bruce McIntosh , Kevin Duarte , Yogesh S Rawat , Mubarak Shah

We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Ivan Rodin , Antonino Furnari , Kyle Min , Subarna Tripathi , Giovanni Maria Farinella

The learning-from-observation (LfO) framework aims to map human demonstrations to a robot to reduce programming effort. To this end, an LfO system encodes a human demonstration into a series of execution units for a robot, which are…

Robotics · Computer Science 2021-03-25 Naoki Wake , Iori Yanokura , Kazuhiro Sasabuchi , Katsushi Ikeuchi

Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Egocentric vision captures the scene from the point of view of the camera wearer, while exocentric vision captures the overall scene context. Jointly modeling ego and exo views is crucial to developing next-generation AI agents. The…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Anirudh Thatipelli , Shao-Yuan Lo , Amit K. Roy-Chowdhury

Learning visual representations from observing actions to benefit robot visuo-motor policy generation is a promising direction that closely resembles human cognitive function and perception. Motivated by this, and further inspired by…

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