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There has been much recent work on multiwinner voting systems. However, sometimes a committee is highly structured, and if we want to vote for such a committee, our voting method should be more structured as well. We consider committees…

Computer Science and Game Theory · Computer Science 2022-11-14 Karl-Dieter Crisman

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Each voter $i \in I$ has $\alpha_i$ cards that (s)he distributes among the candidates $a \in A$ as a measure of approval. One (or several) candidate(s) who received the maximum number of cards is (are) elected. We provide polynomial…

Combinatorics · Mathematics 2020-10-30 Endre Boros , Ondrej Cepek , Vladimir Gurvich , Kazuhisa Makino

Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of $k$-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable…

Computer Science and Game Theory · Computer Science 2015-01-05 Ildikó Schlotter , Piotr Faliszewski , Edith Elkind

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

Approval voting is a common method of preference aggregation where voters vote by ``approving'' of a subset of candidates and the winner(s) are those who are approved of by the largest number of voters. In approval voting, the degree to…

Computer Science and Game Theory · Computer Science 2023-07-19 Hari Sarang Nathan

An important desideratum in approval-based multiwinner voting is proportionality. We study the problem of reconfiguring proportional committees: given two proportional committees, is there a transition path that consists only of…

Computer Science and Game Theory · Computer Science 2025-04-22 Chris Dong , Fabian Frank , Jannik Peters , Warut Suksompong

In approval-based committee (ABC) voting, the goal is to choose a subset of predefined size of the candidates based on the voters' approval preferences over the candidates. While this problem has attracted significant attention in recent…

Computer Science and Game Theory · Computer Science 2023-12-15 Martin Bullinger , Chris Dong , Patrick Lederer , Clara Mehler

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

In this short note, we describe an approval-based committee selection rule that admits a polynomial-time algorithm and satisfies the Extended Justified Representation (EJR) axiom. This rule is based on approximately maximizing the PAV…

Computer Science and Game Theory · Computer Science 2017-04-04 Piotr Skowron , Martin Lackner , Edith Elkind , Luis Sánchez-Fernández

In this paper we consider the collaborative ranking setting: a pool of users each provides a small number of pairwise preferences between $d$ possible items; from these we need to predict preferences of the users for items they have not yet…

Machine Learning · Statistics 2015-07-17 Dohyung Park , Joe Neeman , Jin Zhang , Sujay Sanghavi , Inderjit S. Dhillon
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