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Multimodal web agents that process both screenshots and accessibility trees are increasingly deployed to interact with web interfaces, yet their dual-stream architecture opens an underexplored attack surface: an adversary who injects…

Machine Learning · Computer Science 2026-03-05 Haoyu Liu , Dingcheng Li , Lukas Rutishauser , Zeyu Zheng

In Unmanned Aerial Vehicle (UAV)-enabled mobile edge computing (MEC) systems, UAVs can carry edge servers to help ground user equipment (UEs) offloading their computing tasks to the UAVs for execution. This paper aims to minimize the total…

Multiagent Systems · Computer Science 2020-10-27 Sujunjie Sun , Guopeng Zhang , Haibo Mei , Kezhi Wang , Kun Yang

We study the stochastic Multiplayer Multi-Armed Bandit (MMAB) problem, where multiple players select arms to maximize their cumulative rewards. Collisions occur when two or more players select the same arm, resulting in no reward, and are…

Machine Learning · Computer Science 2025-10-09 Daoyuan Zhou , Xuchuang Wang , Lin Yang , Yang Gao

In this paper, we propose a multi-unmanned aerial vehicle (UAV)-assisted integrated sensing, communication, and computation network. Specifically, the treble-functional UAVs are capable of offering communication and edge computing services…

Information Theory · Computer Science 2024-10-08 Sicong Peng , Bin Li , Lei Liu , Zesong Fei , Dusit Niyato

This paper addresses a two-player target defense game in the $n$-dimensional Euclidean space where an attacker attempts to enter a closed convex target set while a defender strives to capture the attacker beforehand. We provide a complete…

Optimization and Control · Mathematics 2021-12-08 Yoonjae Lee , Efstathios Bakolas

This paper focuses on the optimal coverage problem (OCP) for multi-agent systems with a decentralized optimization mechanism. A game based distributed decision-making method for the multi-agent OCP is proposed to address the high…

Systems and Control · Electrical Eng. & Systems 2026-01-08 Zixin Feng , Wenchao Xue , Yifen Mu , Ming Wei , Bin Meng , Wei Cui

When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious…

Artificial Intelligence · Computer Science 2015-06-10 Nicola Basilico , Giuseppe De Nittis , Nicola Gatti

With the rapid advancement of unmanned aerial vehicles (UAVs) and missile technologies, perimeter-defense game between attackers and defenders for the protection of critical regions have become increasingly complex and strategically…

Artificial Intelligence · Computer Science 2025-05-21 Li Wang , Xin Yu , Xuxin Lv , Gangzheng Ai , Wenjun Wu

Optimal transport (OT) is a framework that can guide the design of efficient resource allocation strategies in a network of multiple sources and targets. This paper applies discrete OT to a swarm of UAVs in a novel way to achieve…

Multiagent Systems · Computer Science 2022-12-01 Jason Hughes , Dominic Larkin , Charles O'Donnell , Christopher Korpela

Electric power grid components, such as high voltage transformers (HVTs), generating stations, substations, etc. are expensive to maintain and, in the event of failure, replace. Thus, regularly monitoring the behavior of such components is…

Computer Science and Game Theory · Computer Science 2020-10-09 Sailik Sengupta , Kaustav Basu , Arunabha Sen , Subbarao Kambhampati

The processing and storage of critical data in large-scale cloud networks necessitate the need for scalable security solutions. It has been shown that deploying all possible security measures incurs a cost on performance by using up…

Artificial Intelligence · Computer Science 2019-03-01 Ankur Chowdhary , Sailik Sengupta , Dijiang Huang , Subbarao Kambhampati

We propose a novel modification of the standard upper confidence bound (UCB) method for the stochastic multi-armed bandit (MAB) problem which tunes the confidence bound of a given bandit based on its distance to others. Our UCB distance…

Machine Learning · Statistics 2021-10-07 Xinyu Zhang , Srinjoy Das , Ken Kreutz-Delgado

Decentralized planning is a key element of cooperative multi-agent systems for information gathering tasks. However, despite the high frequency of agent failures in realistic large deployment scenarios, current approaches perform poorly in…

Multiagent Systems · Computer Science 2024-09-04 Nhat Nguyen , Duong Nguyen , Gianluca Rizzo , Hung Nguyen

We consider Pareto analysis of reachable states of multi-priced timed automata (MPTA): timed automata equipped with multiple observers that keep track of costs (to be minimised) and rewards (to be maximised) along a computation. Each…

Logic in Computer Science · Computer Science 2018-05-16 Martin Fränzle , Mahsa Shirmohammadi , Mani Swaminathan , James Worrell

There has been a growing interest for Wireless Distributed Computing (WDC), which leverages collaborative computing over multiple wireless devices. WDC enables complex applications that a single device cannot support individually. However,…

Machine Learning · Computer Science 2016-11-10 Yi-Hsuan Kao , Kwame Wright , Bhaskar Krishnamachari , Fan Bai

Coordinating teams of aerial robots in cluttered three-dimensional (3D) environments requires a principled integration of discrete mission planning-deciding which robot serves which goals and in what order -- with continuous-time trajectory…

Robotics · Computer Science 2026-03-27 Yunes Alqudsi , Murat Makaraci

Adversarial Patrolling games form a subclass of Security games where a Defender moves between locations, guarding vulnerable targets. The main algorithmic problem is constructing a strategy for the Defender that minimizes the worst damage…

Artificial Intelligence · Computer Science 2026-04-22 Vojtěch Kůr , Vít Musil , Vojtěch Řehák

A group of cooperative aerial robots can be deployed to efficiently patrol a terrain, in which each robot flies around an assigned area and shares information with the neighbors periodically in order to protect or supervise it. To ensure…

This paper considers a subspace guarding game in high-dimensional space which consists of a play subspace and a target subspace. Two faster defenders cooperate to protect the target subspace by capturing an attacker which strives to enter…

Systems and Control · Computer Science 2019-11-19 Rui Yan , Zongying Shi , Yisheng Zhong

A benchmark for multi-UAV task assignment is presented in order to evaluate different algorithms. An extended Team Orienteering Problem is modeled for a kind of multi-UAV task assignment problem. Three intelligent algorithms, i.e., Genetic…

Artificial Intelligence · Computer Science 2020-09-02 Kun Xiao , Junqi Lu , Ying Nie , Lan Ma , Xiangke Wang , Guohui Wang