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In video understanding tasks, particularly those involving human motion, synthetic data generation often suffers from uncanny features, diminishing its effectiveness for training. Tasks such as sign language translation, gesture…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Vaclav Knapp , Matyas Bohacek

Synthesizing synchronized and natural co-speech gesture videos remains a formidable challenge. Recent approaches have leveraged motion graphs to harness the potential of existing video data. To retrieve an appropriate trajectory from the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yafei Song , Peng Zhang , Bang Zhang

Contemporary Human Computer Interaction (HCI) research relies primarily on neural network models for machine vision and speech understanding of a system user. Such models require extensively annotated training datasets for optimal…

Human-Computer Interaction · Computer Science 2023-11-14 Muhammad Ali Farooq , Dan Bigioi , Rishabh Jain , Wang Yao , Mariam Yiwere , Peter Corcoran

Recent studies in speech-driven 3D talking head generation have achieved convincing results in verbal articulations. However, generating accurate lip-syncs degrades when applied to input speech in other languages, possibly due to the lack…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Kim Sung-Bin , Lee Chae-Yeon , Gihun Son , Oh Hyun-Bin , Janghoon Ju , Suekyeong Nam , Tae-Hyun Oh

Video-to-video synthesis is a challenging problem aiming at learning a translation function between a sequence of semantic maps and a photo-realistic video depicting the characteristics of a driving video. We propose a head-to-head system…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

This paper presents a generative adversarial learning-based human upper body video synthesis approach to generate an upper body video of target person that is consistent with the body motion, face expression, and pose of the person in…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Zhaoxiang Liu , Huan Hu , Zipeng Wang , Kai Wang , Jinqiang Bai , Shiguo Lian

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

This paper reports on the second GENEA Challenge to benchmark data-driven automatic co-speech gesture generation. Participating teams used the same speech and motion dataset to build gesture-generation systems. Motion generated by all these…

Human-Computer Interaction · Computer Science 2022-08-23 Youngwoo Yoon , Pieter Wolfert , Taras Kucherenko , Carla Viegas , Teodor Nikolov , Mihail Tsakov , Gustav Eje Henter

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Luchuan Song , Pinxin Liu , Haiyang Liu , Zhenchao Jin , Yolo Yunlong Tang , Zichong Xu , Susan Liang , Jing Bi , Jason J Corso , Chenliang Xu

We propose an algorithm to generate realistic face images of both real and synthetic identities (people who do not exist) with different facial yaw, shape and resolution.The synthesized images can be used to augment datasets to train CNNs…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Sandipan Banerjee , Walter J. Scheirer , Kevin W. Bowyer , Patrick J. Flynn

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Alexander Richard , Michael Zollhoefer , Yandong Wen , Fernando de la Torre , Yaser Sheikh

Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jaehoon Ko , Kyusun Cho , Joungbin Lee , Heeji Yoon , Sangmin Lee , Sangjun Ahn , Seungryong Kim

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

This paper presents a novel approach for generating 3D talking heads from raw audio inputs. Our method grounds on the idea that speech related movements can be comprehensively and efficiently described by the motion of a few control points…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Federico Nocentini , Claudio Ferrari , Stefano Berretti

Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Yixiang Zhuang , Baoping Cheng , Yao Cheng , Yuntao Jin , Renshuai Liu , Chengyang Li , Xuan Cheng , Jing Liao , Juncong Lin

Audio to Video generation is an interesting problem that has numerous applications across industry verticals including film making, multi-media, marketing, education and others. High-quality video generation with expressive facial movements…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Neeraj Kumar , Srishti Goel , Ankur Narang , Mujtaba Hasan

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 David Eduardo Moreno-Villamarín , Anna Hilsmann , Peter Eisert

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli
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